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Resident Evil: Enhanced Edition tries to make the Resident Evil PC version feel more like it's gc/wii counterpart.

Report RSS Changelog no. 005

Update Monday! February 17. 2014. You'll love this!

Posted by on

A lot of progress has been made in just short four days and the phase doesn't seem to slow down!
From now on, we only post progress on mondays to lighten up the start of the week ;)
Without further delay, here is the log:

[ GRAPHICS ]
- Added a custom Rebirth like Jill model (CHAR11.emd)
- Replaced the following inventory models with Rebirth world models
* Beretta (I00V.ivm)
* Flamethrower (I01V.ivm)
* Shotgun (I02V.ivm)
* Colt Python (I04V.ivm)
* Knife (I05V.ivm)
* Rocket Launcher (I07V.ivm)
* Bazooka (I08V.ivm)

- Added a Rebirth like map overlay
- Replaced Chris and Jill extra ending result screens with
Rebirth "100% completed" screen
- Replaced "Costume Key" screen with Rebirth background render
of the changing room

[ AUDIO ]

- Changed the the following music
* Black Tiger (BGM_23.wav) (Rebirth)
* Terror Pt. 1 "Zombie" (BGM_05.wav) (Rebirth)
- Changed the the following sounds
* Knife swing (KNIFE01.wav) (Rebirth)
* Knife hit (KNIFE02.wav) (Darkside Chronicles)
* Knife swing at water (KNIFE03.wav) (Rebirth + Darkside Chronicles)
* Knife hit water (KNIFE04.wav) (Darkside Chronicles)

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