I plan on recreating the full Resident Evil 1 mansion (and puzzles) with in Doom 2, and the ID Tech 1 engine. It won't entirely be Doom based gameplay; I have a few ideas that'll mix it up. I hope to include a hit box system on every enemy, so headshots can be more deadly than torso shots. I hope to also include Iron Sights, which will limit the player's movements (I.e. just like aiming in the original Res games). I hope to also include an inventory system, and a drop box system, so you will be limited to holding 6 items at a time, but you can store other items in a box that you can always come back to and swap out.
I hope to recreate the full Mansion (Mansion, Guardhouse, Courtyard, and Laboratory) within the Doom engine. My main intent in doing this is to get an idea on how to make one level that has enough content to satisfy as a full game. I hope to add an inventory system into the engine (Jill gets 8 spaces in her inventory, while Chris gets 6). I also hope to add a hit box system to all of the enemies, giving the player an incentive to slow down and use Iron Sights. Speaking of Iron Sights; I plan on having a unique system with that. I want there to be hip firing (normal doom gameplay) but hip shooting will only lead to torso shots. Using the Iron Sights, although useful in getting head shots, will stop the player dead in his/her's tracks, and force them into a 360 turning aim (just like every Resident Evil game up till 6). Ammo will be scarce, just like the original, so iron sights will be you best friend, but flanking enemies will make you second think about using it over the bob and weave Doom gameplay. All the puzzles will be intact, and the whole layout will be there.
wait so you saying I can play re1 without playing the og re1
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Yes, definitely still waiting
still waiting 4 u
Are you coding son?
son?
.....
its been 1 year, where are you.
I haven't really done anything for this. Life got in the way and I'm sorry. I do work on maps every now and again, but college is a bitch. I'd say this project is dead, but I may come back to this concept later on when I'm not focusing on school, or composing music
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@[YaboiVicRattlehead](members:yaboivicrattlehead:3396581)College is a place,not a person.
u should do what u want to!if anyone does something they dont really want,it will probably show in a very bad way.the best projects r projects that r made with love and deep interest.
good luck,man.
every promising resident evil doom mod or wad is always canceled
I'm sorry if I let any of your down; I admit I got too excited about the idea of this while making the first room of the mansion and didn't consider that it would be a long process that I probably didn't have time for
can you at least release the unfinished version to tide us over?
it's ok, happens sometimes that you lose interest and can't complete a project. Personal life is more important.