Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
The RaW Team and the Republic wishes you merry Christmas.
Nice and merry Empire Day to everyone.
*cough* Life Day *cough*
*cough* EMPIRE DAY *cough*
*cough* *CHOKE* *cough*
what purpose does this unit serve? does it like take out shields stun enemies?
Starwars.wikia.com
Basicly both artillery and Anti-aircraft. My guess is that it will shut down vehicle and droids wich then can be destroyed while aircraft hit will crash into the ground
Looks like artillary
Warb set his model as an artillery, though that's changeable. I can proof that because I edited the XML file to make it a beam tank.
I like artillery =)
i remeber malastar now a hyena bomber hits a at-te
That's good to see, I was annoyed earlier when I found out that besides AA turrets there is no obvious way to kill Droid Gunships D:
Awesome :D
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