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Prepare to be thrown back in to the not-so empty corridors of the Von Braun, where she awaits your arrival...

Post news Report RSS What's been happening.

Things didn't go as expected, but I will work on it soon.

Posted by on

It's been awhile Moddb.
Things happened, I worked on other mods, and I was invited to work on a Unity game.

There is no new media to show right now and things really haven't went that far besides a few map edits and some attempts to fix the problems with the sound.

So what has been going on?

Well, school, procrastination, and other projects.

If you've kept up with the comments you would know the original mod was on Alien Swarm's engine, but a First Person Alien Swarm mod is not going to cut it so I am moving it over to Source SDK 2013.

But there's a problem with that.
The VMF's are incompatible with each-other.
I cannot figure out why.
It's either a version problem or a configuration problem, but either way I don't know how to solve and have tried to so many times.

What this means is not only do I have to create a brand new mod-base, but I also have to create a whole new map and re-edit the Source code.

I should be able to port over the textures and models very easily, but.... yeah.

This however means I will be able to easily scale the map to the size of the player, as Valentine's version is quite big (he actually converted the unit sizes to make it).

Spring break (for me) is next week so that would probably be the time I start the process, after that it will be a bit slow until Summer.

Sorry if this disappoints some of you.
Disappoints me too.

Anyway, as always, looking for some extra help, so if you can, I would be grateful.
You don't have to be super-duper experienced, I just want to know that you know how to do what you say you are doing (that's a mouthful).
I have gotten about 2 people so far that don't really know how to do anything they told me they can do if that helps explain what I am not looking for.

Until next time.
~Muffin

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Half-Life 2
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