Brings new units which represent famous British and Continental regiments that fought during the American Revolutionary war 1775-1783.
The mod will feature new, more historically accurate models and textures for uniforms, head wear and equipment used at different stages of the conflict. With this you will be able to recreate battles, fight for freedom of the colonies or for the glory of the King.
Gentlemen!
I hope your Easter holidays were memorable and that you are well rested!
Today, I would like to show you another planned edition to the future version of this mod.
General's bodyguard in the most recent playable version of the mod is equal in strength and numbers to any other light dragoon unit featured in RoAR. I decided that this shall be the case no longer!
In addition to reworked visuals, the unit will :
Men entrusted with guarding the Commander's life will also be armed and trained to fire pistols mounted and on the move to increase tactical flexibility of the unit.
This preview should give you a taste of the core mechanic described above. It features British General's Bodyguard unit armed with pistols pouring lead into the 3rd Continental light dragoons troop before engaging in melee.
This is still in the works and requires tweaking to ensure the mechanic works smoothly under different circumstances.
Here is the video preview and screenshots of the mechanic in action:
Let me know what you think in the comments!
Version 2 of RoAR will be releasing within 24 hours! Short overview of most recent additions is provided.
A preview of the 3 Hessian Regiments hired into the British service in the colonies.
I'd like to share my ideas regarding game balance and get insight from you.
A preview of 3 historical units representing the loyalist troops fighting for the King.
This version brings 100+ unique units from historical regiments that took part in the American War of Independence. This release features completely reworked...
Second version of RoAR mod brings entirely new level of detail and historical accuracy to ETW!
Here is the musket sound sub-mod I am using. You could have heard in the review videos by DiplexHeated and Pixelated Apollo, which I've posted here ...
Installation instructions and details in the description below! This is the first version of the mod, that will be open to the public after almost 3 years...
The spacing when deploying units is a little strange, is this intentional?
Companies/battalions did have spacing for ease of maneuvering. In game, it helps AI not to blob their units. So, it is intentional.
Got it, thanks.
yo how come when i play as the americans the units dont pop up unlike the british which have some of them in but no elite units like the coldstream guards ? is still still a work in progress?
British have the multiple guard units along other prominent regiments in V3. Continentals have a number of elite regiments, too. So, apparently, you are using an outdated version.
Certain parts of the mod are WIP, yes.
This was in singleplayer ofc and I’m using v3 glad to know it’s still a work in progress mod would simply be brilliant if everything was working as it should in single player but I know this is sort of a challenge atm but besides that it is a very detailed mod and it’s simply very nice
What happened to the northern continental army regiments and the minutemen?
a few New England regiments may be added. Militia & Minutemen require different models, which are WIP.
my game keeps crashing when I try to open it
Have you verified the integrity of game cache on Steam? IF the problem persists, what's your game language?