Brings new units which represent famous regiments that fought during the American Revolutionary war 1775-1783. The mod will feature new, more historically accurate models and textures for uniforms, head wear and equipment used at different stages of the conflict. AVAILABLE FOR CUSTOM/MULTIPLAYER BATTLES!

Description

Second version of RoAR mod brings entirely new level of detail and historical accuracy to ETW!

Preview
Regiments of American Revolution V2
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nordherogaming
nordherogaming - - 26 comments

Excellent, thank you.

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Guest
Guest - - 688,627 comments

Is it compatible with the road to independence campaign?

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HighOnTea Author
HighOnTea - - 567 comments

Mod is not integrated and compatibility with the campaign is not tested.

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Guest
Guest - - 688,627 comments

You forget the french.... It's too bad they help the USA army and give to them many troops...

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HighOnTea Author
HighOnTea - - 567 comments

The French will not be forgotten.

They are planned for the next update :)

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AustrainClanker
AustrainClanker - - 34 comments

a french regiment you should consider is the saint Dominique regiment that fought in the siege of savannah and are remembered with statues there. i hear one of the drummers played a role in the Haitian revolution,

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Guest
Guest - - 688,627 comments

Love the mod! Can't wait for it to be integrated into the single player campaign! Thank you High on tea!

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HighOnTea Author
HighOnTea - - 567 comments

The pleasure is mine! Thanks for the kind words and support :)

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Guest
Guest - - 688,627 comments

This mod should work on the grand campaign right?

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HighOnTea Author
HighOnTea - - 567 comments

It will work, yes, but it's not ballanced to play against vanilla units. It's meant to be played with custom British and US untis in custom battles for now.
I will be working on a custom campaign though

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Guest
Guest - - 688,627 comments

would all the units be available on the campaign? i tried it out and it seems like only 2 units i can really use

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HighOnTea Author
HighOnTea - - 567 comments

I plan on reworking the roster again and they will have more units for the campaign. The current version focuses on custom battles ONLY!

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Guest
Guest - - 688,627 comments

Any news on these units being made available in campaign? Love them brings empire back to life!

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HighOnTea Author
HighOnTea - - 567 comments

Soon, soon :)

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TotalWarBoi
TotalWarBoi - - 7 comments

What Mod Manager, this is the first mod I try to get working on ETW and I got no clue how to make it work.

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Guest
Guest - - 688,627 comments

it keeps coming up as a steam file

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HighOnTea Author
HighOnTea - - 567 comments

Never experienced that. Please elaborate.

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Guest
Guest - - 688,627 comments

Nevermind, now ETW crashes when I try and run it.

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HighOnTea Author
HighOnTea - - 567 comments

Make sure you've installed the mod correctly. Follow the instructions:www.moddb.com/mods/regiments-of-american-revolution/videos/tutorial-installation-instruction-v1

If that doesn't help, check ETW game cache integrity (if you are on Steam) and if the problem persists, reinstall the game and mod. It usually works.

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chris-the-hacker
chris-the-hacker - - 53 comments

interesting

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chris-the-hacker
chris-the-hacker - - 53 comments

oh and also if you can,can you make this compatable with singleplayer maybe, that what be superb if you could then it already is!

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HighOnTea Author
HighOnTea - - 567 comments

Do you mean compatible with the singleplayer campaign? If so, custom campaign is already in development ;)

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naboleon_bruhnaparte
naboleon_bruhnaparte - - 98 comments

GOD SAVE KING GEORGE!

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marianourri
marianourri - - 2 comments

Hi HighOnTea!! Its incredible what you have done here. I hate to complain but there is a little problem that i have with the mod. It works right but there is a space between the units, i mean when you select more than one and make a line, a big space is between them...im shure its a problem of my game...can you help me?? Thank you and your work is amaizing.

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HighOnTea Author
HighOnTea - - 567 comments

Hello and thanks for the kind words!
I'll remove the fixed spacing between units in the next version ;)

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marianourri
marianourri - - 2 comments

Thank you man and again congratulations!!!!

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TK4072
TK4072 - - 12 comments

So... Whens the next update sir? i would love to see more of your perfection in the campaign!!!

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HighOnTea Author
HighOnTea - - 567 comments

The development has picked up after a short hiatus due to busy months at work. Won't be giving a precise date, but September release looks realistic :)Thank you for the patience!

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Guest
Guest - - 688,627 comments

Best Models ever from original to mod!!!!!!

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HighOnTea Author
HighOnTea - - 567 comments

Cheers!

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Guest
Guest - - 688,627 comments

i'm having trouble some units aren't showing up

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HighOnTea Author
HighOnTea - - 567 comments

All units should show up in custom battles. In campaign, however, only few, as I made V2 units fit for custom/multiplayer battles only. V3 will be more campaign friendly.

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Guest
Guest - - 688,627 comments

Can you help me? When I install the mode I do everything correctly, but when I open the game the cavalry disappears! Even in custom battles. Can you tell me why?

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HighOnTea Author
HighOnTea - - 567 comments

Cavalry is in a separate pack file. Ensure that you include it in the user script or enable it in mod manager.

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Guest
Guest - - 688,627 comments

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BlakeR119
BlakeR119 - - 52 comments

Im making a mod using the skins with this mod to reskin the vanilla units and make them usable in any battle and campaign Also with better general and army campaign units.
Ill give full credit to HighonTea for the units!
Im also high on tea -sips-tea

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BlakeR119
BlakeR119 - - 52 comments

What I mean by better army and general campaign units is the units on the campaign maps.

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Guest
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