Minor bugfix markes the first non-beta release of Redux UI.
This is a very minor update, but with no planned releases before Unification Mod or Redux is updated, I have decided to name this release 1.0.
Delete any previous version of the mod before installing the new version.
Note that the UI is made with 1080p or higher in mind (most of the screenshots are in 1440p). While you can use the UI on lower resolutions, it will result in some missing information in the unit-counters part of the UI, and overlapping text in the unit title card.
Redux UI 1.0
- Fixed an issue where jump ability progress was partly invisible.
- Fixed an issue where the Soul Destruction ability appeared in the wrong slot.
Redux UI Beta 2 patch 1
- Fixes issue where Necron Essence of the Deceiver could not use Grand Illusion.
- Replaced player name and team in the UI with armor type. Player name and team is still visible in the unit/structure's tooltip.
Redux UI Beta 2
- Fixed issue where infantry and vehicle cap could overlap in tooltips.
- Corrected the size of Greater Daemon, and Tyranid support cap icons in tooltips.
- Fixed issue where Gretchin Squads could not reinforce.
- Made changes to the stats area of the UI to make it more spacious (very important if you're not playing the game above 1080p).
- Made changes to unit title card to ensure that text doesn't overlap.
- Added upgrade damage number in tooltip.
- New icon for World Eaters commander cap.
- New icon for advanced structures.
- Moved advanced build button to "Reinforce" for most factions.
- Moved basic build button to "AbilityIcon01" for most races (This required some minor edits to FreeUI for Necrons and Adeptus Mechanicus).
- Multileader reinforce buttons now properly shows numbers.
- Weapon upgrades for some Black Templar units no longer appear twice.
Redux UI Beta 1