Red Alter was a total conversion based on C&C3: Tiberium Wars, based on own alternate history of WWII ending and later Cold War, which gone hot.

Mod was abandoned in Jule 2012, evolving into Red March, in fact an entirely different project. But one day he will be reborn and come back. Sooner or later, time will tell...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Mod status report

News 7 comments

Hello everyone! It’s Watcher and I have a lot of news for you.

As you could see from the recent activity, we are back in business. Red Alter mod was revived and developed in its own direction. The development of Red March received a reboot and is also gradually moving forward. Both projects have overlapping content due to their common origin. However, our progress is moving in tortoise steps.

Thanks to fresh blood in the team, we can show something new. Yes, we understand that these are far from the best models that can be done. Our team is still very small and basically consists of not very experienced people (no offense, guys). We still really need experienced people, especially 3d artists.

Also, we created page on Patreon! If you want to support us, be sure to look at it! Of course, the page is created primarily for Red March, but the content will be shared with Red Alter too.

Visual content archives

Recently, I have analyzed all the remaining workings of the project since 2010. Unfortunately, not everything survived, many models were lost. Nevertheless, I finally uploaded almost all of the drawings that were made for the project. Among them, there are many stupid sketches of the strangest ideas made in different periods of project development. Because of potential problems with copyright, some of the concept art for Red March had to be purged of elements that could cause problems. In addition, I uploaded almost all of the renders and beautiful screenshots that I had. Here many previously not uploaded images.

I divided them into two parts: the Red Alter period and the Red March period.

[Red Alter] Public art gallery.
[Red Alter] Screnshots and renders.

[Red March] Art public gallery.
[Red March] Screnshots and renders.

Third faction revealed!

Half year ago, I told about the third faction that we planned back in the days of Red Alter. But this story was in the news for the Red March page, but so Red Alter is now developing too, it's worth telling about this faction here. Sorry for my forgetfulness.

It’s been many years and it would be pointless to hide one of the most interesting features of our project for any longer. Long ago, back in 2009-2010, when the project was nothing more than a mod for another game and had a completely different name, there were ideas to add a third party to the traditional "Confrontation of East and West in the Cold War." The idea was to re-writing the setting into a hybrid of WWII and Cold War settings and to add the Nazis as a third faction. However, stereotypical Nazis would seem lazy. At that time, it was customary to show them in sci-fi settings as an embodiment of the dieselpunk style and weird technology. We took a new look at the aesthetics of the factions: the United Nations (formerly the Alliance of Nations) were based on the futurism of the 1970s and 1980s and were close to cyberpunk, and the Warsaw Pact (formerly the Comintern) was based on the futurism of the 1950s and 1960s, And was close to dieselpunk and atompunk.


Therefore, the Reich faction in the Red March was made to be made quite unusual, based on the themes of transhumanism and post-cyberpunk. The first concept art for the Reich faction was made in 2010, and the last in 2012. The evolution of the image quickly led us to the cyborgs, encased in armor and covered with implanted devices.


Even the architecture of the Reich was strange and extraterrestrial, which further emphasized their basic idea of ​​the "otherworldly evil".


We wanted to show Nazism as a terrible disease on the body of humanity, as an irrational absolute evil. Therefore, the Nazis in our setting came from a parallel world that they had conquered, but at a very high price. Their world was dying after the global war, and expansion and the Reich’s insane leadership demanded new sources of resources and "lebensraum".


To survive in their poisoned and irradiated world, they have advanced in the production of nanomachines and transhumanistic technologies, mastering genetic engineering, cybernetic augmentation, and, most disturbing of all, controlling the mind with the help of implants and various brainwashing technologies. The Reich became more like a machine than a nation, in which people are only gears, and the machine is fueled only by war and new conquests. Only a few people (they may not even be people anymore…) outside of the most important leaders have the privilege of free will and thought.


In view of the peculiarities of the ruling regime, scientific progress has almost stopped and is prone to erroneous theories. Therefore, most of the new ideas and technologies the Reich received through the conquest of new worlds, spreading its influence to other timelines. They do not understand the principles on which their advanced military toys work, but this is not too important for them as long as it works, and production lines produce products.


However, their ability to transfer objects to other worlds was very limited and needed many years of preparation. Therefore Nazis waited several decades before striking their blow on a world weakened by the conflict. They contacted the Third Reich during the WWII, but the huge difference in the technical base and limited teleportation abilites did not save Germany.


Hidden away in their secret bases, they manipulated the superpowers and their blocs, pushing them and provoking a world war. Finally, in 1969, they are ready to reveal themselves.

New side project

I, TugoDoomer and our friends are working together on a completely new side project called Interbellum. It was originally conceived as a commercial prospect and possible for realization by our limited forces within our capabilities. I am sure that he will like all those who are interested in the WWI aesthetics. On his success depends the fate of Red March. And this project also have own Patreon page with many lore articles and cool art. More content is coming up. Soon we will make a very important announcement.


Our contacts

Do you want to constantly keep up to date with our news and see exclusive content? Join our Discord server!

In addition, you can support our projects through Patreon:
Red March Patreon page.
Interbellum Patreon page.

Have a nice winter, folks!

Another source archive

Another source archive

News 2 comments

Civilian cars from Red Alter mod now available for download. Maybe this will be useful for someone.

New public build for everyone!

New public build for everyone!

News

Hello friends! We've finally published a new playable build with updated content.

Source archive released

Source archive released

News 2 comments

We published an archive of our models and other content. Maybe this will be useful for someone.

Ressurection of Red Alter

Ressurection of Red Alter

News 8 comments

Hello everyone! As you could already guess from some activity on this mod page, it is reborn. Kind of.

Add file RSS Files
Build December 2019

Build December 2019

Demo 9 comments

Another testing build of this mod. Add some new units available to build and new surprises.

Build June 2018

Build June 2018

Demo 2 comments

The same build as before with some additional content. New content in spawned crates and capturable neutral buildings.

Red Alter another source

Red Alter another source

Source Code 4 comments

Here is some another sources from our mod. You can find theere defence buildings, like Sentry Gun or Tesla Coil, and some old units what are we using...

Playable build

Playable build

Demo 3 comments

This is not total conversion, this is just small mod with some of our content. Main playable factions here is not touched so much to save the balance...

Red Alter source

Red Alter source

Source Code 3 comments

Source of some our data. You can look models, textures, FX, some xml files.

Red Alter old test build

Red Alter old test build

Demo 8 comments

After years of expectations we decided upload our old last test build of mod with old models. This is a requiem for mod. If you find that this build does...

Post comment Comments  (440 - 450 of 473)
simon1812
simon1812 - - 423 comments

first your mod looks very interesting, take your time to polish it, I can wait... Im playing SC2...

just a question... whos the sinister third faction? that summary just got me curious with that, is it another pastiche of alqaeda? or you meaning to actually add a third superpower?

Reply Good karma Bad karma+1 vote
Watchdream Creator
Watchdream - - 655 comments

The third faction will be full side of the conflict. It should appeal to many :)

To be honest, I myself really want to see something like the GLA in the world of Red Alert, but it's a lot of work, besides our team, and so busy in work. If people(modellers, texturers) in moddb join us - maybe we'll do all the factions :) Maybe.

Reply Good karma+1 vote
WhiteMetalSesa
WhiteMetalSesa - - 673 comments

I will call the Soviets the Black Union because it looks pretty good and all Soviet things are Red and Black so.
But very good Idea for the mod I will download it if you relase it :)

Reply Good karma Bad karma+1 vote
UACmarine208
UACmarine208 - - 253 comments

Sounds cool, tracking ^^
So it's gonna be NATO vs the Soviet Union?

Reply Good karma Bad karma+1 vote
Watchdream Creator
Watchdream - - 655 comments

Hmmm ... Not quite ... We adhere to realism, but we like the fantasy element in Red Alert series. In the universe of the project history had very different ways, so called Western bloc is not in NATO and Alliance Nations, which is not only a military alliance, but actually an analog EU the real world, the Alliance of Nations is a super-state and, hmmm ... Not quite ... We adhere to realism, but we like the fantasy series, and Red Alert. In the universe of the project history had very different ways, so called Western bloc is not in NATO and Alliance Nations, which is not only a military alliance, but actually an analog EU the real world, the Alliance of Nations is, and super-state consisting of a set of countries. Of the Soviet Union to tell a very long time and, in general, this topic will be detailed in the update ...

But in general you are right, yes, in fact NATO against the USSR ^ _ ^

Reply Good karma0 votes
Black_Drakon
Black_Drakon - - 1,290 comments

What about music? Will you use RA1 or RA2 music or your own?

Reply Good karma Bad karma+1 vote
Watchdream Creator
Watchdream - - 655 comments

We will use a large collection of music: Frank Klepaki tracks, music from other C&C games, and many other convenient and atmospheric music...
But will own exclusive music.

Reply Good karma+1 vote
Stugeff
Stugeff - - 55 comments

Other supposition - it will be more original if Allies get other original name.
For example, "transnational danticommunist consortium" or something like that.

Reply Good karma Bad karma+1 vote
Watchdream Creator
Watchdream - - 655 comments

I know that in the original western faction has always called allies, but we decided to name the more original and familiar to the russian localization :)
Therefore, we have the west side is not called the Allies, and the Alliance of (maybe the full name will be - the Alliance of Nations).

Reply Good karma+1 vote
CanadaMan7
CanadaMan7 - - 2,588 comments

Maybe just NATO?

Reply Good karma Bad karma+1 vote
Stugeff
Stugeff - - 55 comments

Игра слов original -оригинальный и original- первый в своём роде.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Posts will appear soon from