This TC is a fan-fiction continuation of the Red alert 2: Yuri's Revenge storyline.
It features 8 sides: The Allies (America, Germany, France and UK), the Soviets (USSR, Livia, Cuba and Yugoslavia) and Yuri, and a 5\6\5 singleplayer campaign.
If you want to try it out before downloading the full version, the demo is still available for download, it features only 2 sides, the Soviets and Yuri, and a 3-missions Demo Campaign.
Game version required to play this mod: Zero Hour 1.02 and higher
The mod is released and finished(from our perspective of view).
Red alert 3: The Third War Patch v.1.02 (for release version)
Download Mirrors:
1) RedSys.Ru (for Russia only)
2) Mod DB
Red alert 3: The Third War Full (Release version) v.1.0
Download Mirrors:
1) RedSys.Ru (for Russia only)
2) Mod DB
Red alert 3: The Third War OLD demo (spring 2006)
Download Mirrors:
1) RedSys.Ru (for Russia only)
2) ModDb
The full version of this mod is now available to download!
After long time of silence we've got a great news! First demo version of Red alert 3: The Third War is available for download! Demo version...
80,000 votes. 4,000 mods. Over the course of 2 months, gamers from across the globe came together to decide which mods rank as the epitome of what our...
Full version of mod Red alert 3: The Third War for CnC: Generals - Zero Hour
Demo version of mod Red alert 3: The Third War for CnC: Generals - Zero Hour
Standard video consist of many battle scenes and many units You can see Allied, Soviet and Yuri (Dominator)
can i ask u for a fav can u put an ospery in for the usa team
need your help
have zero hour patched (1.4), have Third War full installed. tryin' to play with got an error message saying: Directx8.1 or higher required. what can that be? am using an asus f5sl with ati radeon hd3470.
any guess?
please help
Another thing, maybe to help with the mindcontroling...
In the mod Destructive Forces, china has the ability to "Deflect", wich is actualy control an enemy unit... Maybe this could help you guys for the Yuri side...
Hey,
Great mod guys, I fell in love with the menus as fast as I saw them!
But, Somehow I agree with Cod_Fish, mindcontroling which doesnt mindcontrol?
Other then that, great mod, cant wait for updates!
ooh i found a bug with the siege chopper if you send it near an enemy and keep clicking deploy/undeploy the 6 siege choppers can level the enemy base in seconds coz they reload every time you click deploy.
i have v.1.0 so i dont know if this bug is fixed in 1.02 :)
nice work guys
that conversion is good, great audio and good model of tanks... but the custom soldierswalk like IDIOTS
is not a form to fix that?
greetings~
nice mod and teh soundtrack is awesome
I like the mod alot, but I'd like even more if I knew how to mess with a couple things, like my favorite unit in any game is the IFV, second is the Avatar. With the IFV only certain units can alter its weapon and don't go inside the vehicle, and become a rocket trooper when they finish upgrading/degrading the IFV's weapon. A tactic of mine is to have apocalypse tanks with repair IFV's behind them, and I can't do that here.
I'm trying to make a map where EMP patriot missiles (ZH) and tesla coils (mod) line supplies, but the original ZH AI seems to have been overwritten by the mod. Is it possible for me to mess with things I wanna try to change, and if so, how?
This mod sucks. The models and textures are totally unlike Ra2, and you do not base a mod on a game that you cannot recrate. Second, if you were too stupid to simply ask C&C All Stars how they got Construction Yards to actually work.. then please get off moddb. This mod is boring and an eye sore.
And you are an ******* for making such comments. If you had the ligtest ideea about modding you'd probably hold your stupid mouth, but ignorance is what makes people say stupid things all the time. It's because of idiots like you that mods die, and many hours of hard work go to waste. They used the red alert universe, not create a red alert 3. Sage engine is incompatible with RA3. As for the All Stars mod ... so they found out a way to do a similar buo;d style to cnc games. Belive me ... the codding they did is verry difficult and not many people could of thought about it. But then again if you are such a brilliant modder go make your own mod. If not, then shut the %&ck up and stop bashing other people's work.
I agree with Mruiz525 a little, but its true that modeling and coding is hard work, i really injoy the storyline of this game, Mental Omega mod does not make at much sence at this(even though it is a great mod). Great work! Oh and BTW i think that its kinda funny that you used the epsilon ore refinery from Mental Omega as Yuri's in this mod.