After a small break, the "Red alert 2: Road to Moscow" team is back with some new renders. This time we have the Allied Barracks and the Soviet Tesla Power Plant.
We also have one skinned model...drop by our profile, or site to see it.
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“Red alert 2: Road To Moscow” is a total conversion mod for “C&C Generals: Zero Hour” with the goal to recreate the “Red alert 2” universe in full 3d. The first release will feature both the Allied and Soviet sides, each with their own unique arsenal of troops, tanks, aircrafts, naval vessels, and superweapons. These two sides will be as accurate a reflection of their “Yuri’s Revenge” incarnations as possible. Later releases may include new units based on unused “Red alert 2” and “Yuri’s Revenge” concept art. Eventually, we would like to add a campaign mod, but that’s in the distant future. For Questions go to our Forums. Note 2: This Mod is overtaken By a new host and new team its now from C&C Reneclips And E-Studios. They will complete it. There is no site or forum yet but its coming quickly
After a small break, the "Red alert 2: Road to Moscow" team is back with some new renders. This time we have the Allied Barracks and the Soviet Tesla Power Plant. We also have one skinned model...drop by our profile, or site to see it.
Posted by Soldier_Volkov on
Hey, why is all of your models white and red, or white and blue, they look the same to me :P...blue team, red team? :) Good Luckz0reht0r
They are unskinned. Obviously. The Red & Blue bits are where the teamcolour would go ( and are shown as red and blue here for the convenient happiness of Soviet and Allied, presumably ).
Agreed&fact