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Rebel Operations is a total conversion modification of the highly-acclaimed game Jedi Knight: Jedi Academy. Consisting of cooperative multiplayer, Rebel Operations will provide players with the experience of fighting as the elite special forces of the Empire or the Alliance. Players will be immersed, as they reenact infamous missions in as diverse locales as the Death Star or Echo Base, and fight alongside familiar personnel with realistic weapons, devices, and equipment.
Gameplay is co-op multiplayer with a first/third-person shooter style given a role-playing twist, with players taking on the role of elite commandoes given impossible missions. The select group will have assignments such as infiltrating an enemy sector, completing an objective, and making it out alive, while all enemy forces in the area try to stop them. Conversely, they may be given the task of holding back an assault force, giving friendly personnel time to evacuate. Players must be prepared for anything, as that is often what they get. The small player-controlled team will be able to approach each situation as they feel fit; stealthily or forcefully, directly or covertly, as a group or solo; it’s their choice.
Official maps are based on the events from the signing of the Corellian Treaty to the signing of the Peace Accord, however community mappers will be able to create whatever they wish in a map. The official maps will be made as accurate as possible from information on hand, while many new areas will also be included and created to the best of our assessments. For the most part, maps will not be “linear”, but rather having multiple approaches to different situations.
The mission load-out screen will allow players to select their character, weapons, and equipment for the upcoming mission. Players will be able to choose from a diverse number of personnel to play as, each with their own unique abilities. Once chosen, the player will most likely continue on with that same character, upgrading him throughout the nonlinear game, however players will have the choice of creating a new character at any time. Then players can load up on weapons and equipment. Items are derived from nearly every source available. They cost nothing to equip, but naturally each piece of equipment has its own advantages and disadvantages. Some characters may be able to choose items unique to only them. Savvy players will select their inventory based on their style and/or their character’s style, since abilities may favor certain weapons and roles. At the end of a mission, players will be able to train their character in new or improved skills. The more experience gained in a mission, the more the character advances.
Rebel Operations is a mod that certainly stands out from others. We hope that Jedi Knight series fans will become engrossed in fighting for the freedom of the galaxy with Rebel Operations
Our site may be offline presently, but we haven't closed up the project. Far from it actually, I was just ready to release some new images when I got back from vacation before I got on and saw it wasn't up. From what I gather, the site went down within the first few days of April and hasn't been up since. I'm still waiting a reply to my multiple e-mails as to the cause and how it's going to be fixed, but it's really out of my hands. Just wanted to let the concerned fans know we haven't quit and I'm doing everything I can to get it back up and running.
Just wanted to let everyone know that the newest version of our website is currently up, which features a significant graphical overhaul among other things...
You know what Chandler? By know I would have sued Oktagone into permanent submission until they pee in their pants, I swear to god. Well not really, I'm religous..
Anway, you are sure that you have no idea whats going on? No ETA on when the site is coming back up? Cause I am dying of suspense here, gimme some news plz...
*coughs and wheezes*
"I'm dying!!"
You could always, ASK ME!
50 mb space
2 GB transfer
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100 mb space
4 GB transfer
PHPNUKE $0/month (ads) or $2/month (no ads)
Oog. Need a site thats really important, lol. Maybe you could get a temporary one up...?
Ha, clones. Not quite. I made the reskin, but we just don't have a character modeler, and I can't do it. So, yeah, clones for now.
/me looks at header
"AAAH! CLONES."
Wraith! What's up? Okay, honest answer: I have no idea. I've sent so many e-mails and/or IMs in the past month without response it isn't even funny. I have no idea what's going on, sorry. We aren't dead though.
How come the site is down?
Thanks, I finally got enough things skinned so it would look custom (yeah we don't have a skinner so I had to do it :P).
great logo good to see you finally got around to submitting one :D
Thanks, Commodus. No, we do not have to pay, but while they were upgrading, they decided to make all the sites just show their home page. Not a bad idea on their part...