Features list:

  • Mod is based on ioRTCW engine, which provides widescreen support, high quality sounds and x64 support
  • New weapons: MP34, PPSH, Mosin Nagant, M1 Garand, BAR, MP44, MG42, G43, M97, Revolver, MG34
  • New high poly models for the vanilla weapons, including world models
  • New high poly models and textures for BJ's hands and sleeves
  • New high quality textures
  • Atmospheric effects support (rain & snow)
  • New holdable items: Adrenaline and Bandages
  • Real recoil system
  • Rebalanced weapons characteristics
  • Rebalanced AI
  • Overhauled sounds
  • New HUD and UI
  • New difficulty system
  • And more!
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RealRTCW 3.0 (includes 2 HD packs and all addons):


RealRTCW 3.0


Alternative download links:

Wolffiles.de


Yandex Disk


MEGA.NZ


Source code available at:

GitHub


If you are willing to support the further mod development, I accept the donations via Paypal


How to install the mod?


Installation process is quite simple now, thanks to the new automated installer.Just follow the installer instructions and install the mod into your Return to Castle Wolfenstein directory. Just as it were working in the previous versions of the mod - you must own legit Return to Castle Wolfenstein copy to play the mod. If it crashes on startup, there might be something wrong with your RTCW installation - it is either not legit or broken.

2019 10 03 23 13 24


You can also choose between two different HD textures packs:

RTCWHQ pack - vanilla textures upscaled by AI. This is for those who prefer original style and atmosphere of the game.

Splatterladder RtCW HD Pack - an amazing pack with true HD textures made by WolfRTCW.

After that you can choose addons you want to be installed. You don't need to download each addon manually now.

2019 10 03 23 14 36


FAQ


Q: I was using RealRTCW 2.2 before, and it was working fine, but now my game is crashing on startup.

A: Delete RealRTCW folder in My documents. This will delete old .cfg file and saves.


Q:Can I install Venom Mod on RealRTCW?

A:You can but its not recommended. Mods are replacing the same content, so there probably gonna be some content overlap.


Q:RealRTCW compatible with RTCW Coop or RTCW MP?

A:No


Q:How to use cheats?

A:Open the console in usual way or by using SHIFT+ESC. Now you need to load the map of your choice in the dev mode. Type /spdevmap escape1 in console. This will load first map with activated cheats.


Q: Copy console log to clipboard error on startup?

A: That means your RTCW copy is not legit. pak0.pk3 failed to pass checksum. Use Steam, GOG or legit retail copy.


Q: pak0.pk3 is missing.

A: You installed it wrong. You probably installed it like "return to castle wolfenstein/return to castle wolfenstein". So the mod is installed in the separate directory. Copy all mod content in the root RTCW directory. It should be installed like this:

2019 10 03 23 13 24

What's new?


New high-poly weapons models. This is the major highlight of this update. Almost every weapon model aside from really rare ones (like tesla,venom and snooper) were replaced with the new high poly model. Most of the models were taken from Day of Infamy. So all credits are going to the New World Interactive.

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New high-poly BJ's hands models. I was working on porting the new weapon models, with the close thought of replacing hands as well. Because it would be bad kind of contrast to see high poly weapons in the low-poly hands. Thanks to the good friend of my - Maksim Gordeev, we were able to corectly pose the hands for each weapon in the game. It was tough but result is worth it.

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Atmospheric effects (rain & snow). Thanks to Berserker, who shared his code, we now have atmospheric effects support in RealRTCW. This is something the community been asking about since the release of 2.0. Atmospheric effects were successfully implemented in vanilla maps. Mappers and modders are free to use them in their maps\mods now.

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Real recoil mechanic. This feature was ported from Enemy Territory code. In ET this mechanic applied only to pistols and Mobile MG42. In RealRTCW 3.0 this mechanic with some tuning and adjustments were apllied to all weapons. Its not something, that will ruin the game, recoil here is not something you could see in military simulators, it's pretty low, but still helps you to really feel your gun. It's not just recoilless piece of plastic anymore.


New difficulty level - Realism mode. I must say, I had bigger plans for this mode. But it ended up like Death Incarnate mode with no manual saves. There is only autosave on the start of every level. So if you die (and you probably will) go back to the start of the map. Also I lowered the player sprint value, and increased moving speed of some NPCs.

New holdable items - Adrenaline and Bandages. This items were created as something to compensate for 50 HP cap on Death Incarnate. Bandages acts as health pack you can carry with yourself. While adrenaline will overheal you to the 125 HP and provides additional stamina. Bandages can be found on any difficulty levels, while Adrenaline is something for higher difficulty levels.

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New map - Training Day. The idea of the firing range level was haunting me since the release of RealRTCW 2.0. But I never got the time to create something worth a release. But now thanks to Yo$hik - a very talented mapper from Wolfmap.ru community, we have a Training Day map. Here you can freely test all the new and old weapons.

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New addons. Yep, addons list were updated with Ameland, Dark Matters, Alone at War and Mages Skulls. Old addons were adapted for RealRTCW 3.0 as well. Now there are 13 custom addons for you to play.

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RealRTCW updated to the current iortcw engine. All credits are going to MAN-AT-ARMS, creator of iortcw engine. Almost 2000 code files were changed. Oof.

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In conclusion, I must say that this is probably my biggest release yet. It was an amazing joy to work on this one. And thanks to amazing RTCW and ET mod communities I was able to complete this journey. I said complete? Well, RealRTCW 3.0 were developed as a final release for this mod. I'm not sure if there are gonna be any new versions. But 3.0 defines almost everything what I wanted RTCW to be. There is nothing to add, and nothing to take from it. But, everything can change, I thought 2.2 are gonna be final release, and here I am.

Anyway, I want to thank you guys for all of your support and advices. And now...

Go ahead and RETURN TO CASTLE WOLFENSTEIN.

Enjoy!

-WolfETPlayer

Road to RealRTCW 3.0

Road to RealRTCW 3.0

News 34 comments

Some important news about upcoming major RealRTCW 3.0 release.

RealRTCW 2.2 - Released!

RealRTCW 2.2 - Released!

News 42 comments

Major RealRTCW 2.2 update is finally here!

RealRTCW 2.2 - Path Cleared!

RealRTCW 2.2 - Path Cleared!

News 15 comments

Some news about upcoming release of the RealRTCW 2.2.

RealRTCW 2.2 Update

RealRTCW 2.2 Update

News 27 comments

More information about status of the upcoming RealRTCW update.

Add file RSS Files
RealRTCW 3.0

RealRTCW 3.0

Full Version 67 comments

Major 3.0 release. New models, atmospheric effects,recoil system...

RealRTCW 3.0 Russian Language Pack

RealRTCW 3.0 Russian Language Pack

Patch 5 comments

Перевод мода на русский язык. Озвучка(фаргус)+текст.

RealRTCW 2.2 Source Code

RealRTCW 2.2 Source Code

Source Code 5 comments

My changes to iortcw engine. Almost every change marked with RealRTCW tag.

RealRTCW 2.21 (OUTDATED)

RealRTCW 2.21 (OUTDATED)

Full Version 62 comments

Based on iortcw.New weapons,overhauled sounds and more.

RealRTCW 2.1 Source Code

RealRTCW 2.1 Source Code

Source Code 6 comments

My changes to iortcw engine. I tried to mark every change with the RealRTCW comment. Compiling instructions are the same as for iortcw.

RealRTCW 2.1 r_swapinterval hotfix (vsync)

RealRTCW 2.1 r_swapinterval hotfix (vsync)

Patch

Anyone who is using vsync can use this hotfix by MAN-AT-ARMS.

Comments  (0 - 10 of 521)
Guest
Guest

RealRTCW 3, best work, very good,

I have Problems to enable cheats . sv_cheats is read only ???

can somebody help me ?

thanks

Reply Good karma Bad karma0 votes
WolfETPlayer Creator
WolfETPlayer

In console:
/spdevmap *mapname*

Cheat mode activated

Reply Good karma+1 vote
DOOMMARINE117
DOOMMARINE117

anymore updates?

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WolfETPlayer Creator
WolfETPlayer

Maybe

Reply Good karma+1 vote
grypher
grypher

Does this create a log file anywhere?
Every time I play it seems to work fine then it just closes after a few minutes.

Reply Good karma Bad karma+1 vote
WolfETPlayer Creator
WolfETPlayer

In "My Documents/RealRTCW" maybe.
Is it crashing during some specific moment? Or its timed?

Reply Good karma+1 vote
grypher
grypher

Can't find any logs there. Just saves and some configs.

It's on the first level. Doesn't seem to happen in any specific location.

Reply Good karma Bad karma+1 vote
WolfETPlayer Creator
WolfETPlayer

Try another level. Type in console from main menu:
/spdevmap end

And see how this works.

Reply Good karma+1 vote
ChinaWolfPlayer
ChinaWolfPlayer

Hi,I found a mistake in ADDON vendetta.
when I open thirdperson,player model is also BJ,not eliteguard.Although in pk3 player's texture is eliteguard,it not be used in game.
Anyway,thank you for this great mod!

Reply Good karma Bad karma+1 vote
Guest
Guest

first of alle great game..

but my game is " lagging "

i run win 10 64 bit
Lenovo y720
please help

Reply Good karma Bad karma0 votes
ChinaWolfPlayer
ChinaWolfPlayer

try lower graphics quality?

Reply Good karma Bad karma+1 vote
Guest
Guest

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WolfETPlayer Creator
WolfETPlayer

try /r_primitives 2 in the console.
After that /vid_restart

Reply Good karma+1 vote
Guest
Guest

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28 votes submitted.

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Highest Rated (4 agree) 9/10

Very good mod! The additional weapons and the awesome ports from Wolfenstein: Enemy Territory make a various and funny gameplay!! Recomended to all skilled players of Rtcw, you can not get bored with new AI.

Aug 18 2016 by _HellBaron_

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Single Player
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