Features list:

  • Based on ioRTCW engine, which provides widescreen support, better sounds and x64 support
  • New weapons: TT33, MP34, PPSH, Mosin Nagant, M1 Garand, BAR, MP44, MG42, G43, M97, Revolver
  • New models for the vanilla weapons, including world models
  • Rebalanced weapons characteristics
  • Rebalanced AI
  • Overhauled sounds
  • New HUD and UI
  • New difficulty system
  • And more!
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RSS Articles

Hello everyone! It's been a while, but as promised, I'm releasing RealRTCW 2.2 this year.

header2 2

FAQ:

I) How to install this mod?

1. You need to own legit RTCW copy. This mod is working perfectly with Steam and GOG versions. If you have CD version you need to patch it to the latest 1.41 version.

2. Download core mod archive and unzip it somewhere.

3. Copy "z_realrtcw.pk3" file into your "Main" RTCW directory. This is core mod content file.

4.Choose either x64 or x86 executables and dlls. Copy content of "x86" or "x64" folder into your root rtcw folder.

This is how your folders should look like:

ROOT RTCW folder:

rtcwinstall1

RTCW "Main" folder:

rtcwinstall2 1


5. Launch the game from either "RealRTCW.x86.exe" or "RealRTCW.x86_64.exe".

6. Enjoy!

II) Help! I got strange error "BG_Index x for string: unknown token 'tt33: (models/players/bj2/wolfanim.script, line 9)".

You launcing wrong .exe (WolfSP.exe). Launch mod from its own RealRTCW exe file.

III) Resolution is looking stretched. FOV is too close. Game is in windowed mode.

Launch the game, go to "Options"------> "System" ------>"Graphics". After that set your resolution to Auto, it will automatically set your Native resolution.

Also you need to set "Fixed aspect" option to either widescreen or 4:3 depending on your aspect ratio. Widescreen is set by default.

If your game is launching in windowed mode simply set "Fullscreen" to yes.

IV) When I pickup grenades I have dynamite icon, but I can't select it.

I am aware of this phantom dynamite icon bug. Just ignore it.

V) "Copy Console log to clipboard" crash on startup.

Something wrong with your RTCW version - its either not legit or not patched. If error still persists try to uninstall everything related to RTCW and install it again.

What's new?


-Overhauled difficulty system to satisfy both new and experienced players. Your maximum health and ammo capacity depends on the difficulty level. Enemies accuracy,health and reaction time depends on it as well. In vanilla game all this stuff was the same for every difficulty level.

It looks something like this now:

Easy - Full health, increased ammo capacity, increased pickups values, low AI accuracy, low AI health

Medium - Full health, standard ammo capacity, standard pickups values, medium AI accuracy, medium AI health

Hard - 3/4 health, lowered ammo capacity, low pickups values, increased AI accuracy, medium AI health

Death Incarnate - 1/2 health, low ammo capacity, low pickups values, insane AI accuracy, increased AI health

Also some balance tweaks were done:

Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing

-Reworked UI. Old interface was fine, but not very comfortable. Me and AidenDemon did some tweaks to make it shine. Loadscreen were redone from scratch by AidenDemon. UI is fully compatible with both widescreens and 4:3 ratios.

mainmenu

sfm

village1

-New weapon textures

As I mentioned before, I was able to get in touch with professional texture artist. I asked him to improve some of the RealRTCW weapon textures. Some of them were simply upscaled and improved, and some of them were done from scratch. Here is some screenshots:

bar

panzer

colt

-Renderer2 is fully compatible with RealRTCW now. You can use new iortcw renderer with RealRTCW. All crashes were fixed. All screenshots were taken with the new renderer. Renderer specific CVARS were added in the main menu.

-New Brass effect ported from Enemy Territory. Shells vectors were changed, shells ground impact sounds added.

-New weapons - reworked M97 Shotgun and Revolver. M97 got a new model and custom set of animations to fit the unique reloading mechanic.

revolver

shotgun

You can read readme for the full changelog!

Addons

If core game is not enough RealRTCW 2.2 is coming along 7 custom map addons:

  1. Trondheim Trilogy (3 in 1)
  2. Project 51
  3. Pharaoh's Curse
  4. Capuzzo (updated)
  5. Hidden Wolf (updated)
  6. Stalingrad (updated)
  7. Time Gate (updated)

All of them were fully adapted for RealRTCW 2.2.

What are you waiting for? Grab the new version and return to castle Wolfenstein immediately!

Enjoy!

-WolfETPlayer

RealRTCW 2.2 - Path Cleared!

RealRTCW 2.2 - Path Cleared!

News 15 comments

Some news about upcoming release of the RealRTCW 2.2.

RealRTCW 2.2 Update

RealRTCW 2.2 Update

News 27 comments

More information about status of the upcoming RealRTCW update.

Reinforcements on the way!

Reinforcements on the way!

News 9 comments

News about upcoming content for RealRTCW!

RealRTCW 2.1 - Released!

RealRTCW 2.1 - Released!

News 36 comments

2.1 version finally arrived with the 3 addons on board!

RSS Files
RealRTCW 2.21

RealRTCW 2.21

Full Version 51 comments

Based on iortcw.New weapons,overhauled sounds and more.

RealRTCW 2.2 Source Code

RealRTCW 2.2 Source Code

Source Code 5 comments

My changes to iortcw engine. Almost every change marked with RealRTCW tag.

RealRTCW 2.1 Source Code

RealRTCW 2.1 Source Code

Source Code 6 comments

My changes to iortcw engine. I tried to mark every change with the RealRTCW comment. Compiling instructions are the same as for iortcw.

RealRTCW 2.1 r_swapinterval hotfix (vsync)

RealRTCW 2.1 r_swapinterval hotfix (vsync)

Patch

Anyone who is using vsync can use this hotfix by MAN-AT-ARMS.

RealRTCW 2.1 (OUTDATED)

RealRTCW 2.1 (OUTDATED)

Full Version 56 comments

Based on iortcw.New weapons,overhauled sounds and more

RealRTCW 2.0 Source Code

RealRTCW 2.0 Source Code

Source Code 5 comments

RealRTCW 2.0 source code is based on 1.42d patch by Knightmare. All changes made by me marked with "RealRTCW" text note.

Comments  (0 - 10 of 312)
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Subzero068
Subzero068

I have installed mod but it doesn't fullscreen.

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nagibrich
nagibrich

what's the name of the menu music?

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jesus_christ_dentonm
jesus_christ_dentonm

How do you fix the super zoomed in camera NVM fixed it

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Nightmarekiller
Nightmarekiller

AMAZING JOB IN EVERYTHING DUDE!!!!

Loved the new models and the animations of the shotgun, revolver, sten and panzerfaust.

The HD texture pack for the Main game and all the other single-player maps such as Flying Saucers, Stalingrad etc... (replaying everything again)

The difficulty balance,the power of the weapons(finally no 4-5 bullets to kill a soldier with the mauser) and the items,ammo pickups value that depends on the difficulty.

Very clever to change the clothing model for some maps such as Norway with winter clothes.

Very nice Level loading screens, although sometimes I can barely read everything clear.

I dare to say it's one the most complete and best mods.

Now I noticed some small stuff, nothing big deal that affects the game:

a) When dual-wielding the Colts and reloading, the ejected magazines does not appear(like in vanilla).

b) When the clip gets empty from the Mauser and Mosin rifles, there is a slight delay when reloading(unless intentional).

And finally some small ideas or suggestions if you like.

1) The Mauser Rifle is incredibly powerful, not that I mind but maybe instead of 1 shot kill to the common enemies, how about 2. And when you are equipped the sniper scope, change the damage power back to 1 shot kill(aiming or not if required is up to you).

2) The snooper rifle night-vision scope, is it possible to make it clearer? Similar or the same from the Venom mod.

3) The Revolver and Shotgun is quite rare to find, is it possible for the revolver to pick it up from dead officers and the shotgun from some unique or elite enemies for ammo ?

4) And finally the most ridiculous, impossible, pain in the *** suggestion. You reminded me one old but unique game called "Soldier Of Fortune". Why ? It had a very unique setting called Custom game. In that setting you could do anything, choosing difficulty AI, how many more enemies to appear, limitations on carrying weapons, ammo and items. Is it possible ?

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Nightmarekiller
Nightmarekiller

I forgot, how about also make the mini health packs as a health boosters(if 100% will go 105%) ?

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Joshuaortiz698
Joshuaortiz698

RealRTCW Crashes when I select new game and dificulty,WHY DID YOU POST A BROKEN MOD?!

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Highest Rated (4 agree) 9/10

Very good mod! The additional weapons and awesome ports from Wolfenstein: Enemy Territory make the gameplay more various and funny!! Recomended to all skilled players of Rtcw, you can not get bored with new AI.

Aug 18 2016 by _HellBaron_

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