This mod aims at making the game a bit more diverse, a bit more realistic and ultimately more enjoyable. The intent was to make clearing checkpoints and guarded areas more tactical. Health regenerates slower, weapon damage has been increased, but no one shot pistol kills. Various weapon tweaks such as, realistic ammo and pistols no longer double as scope-less sniper rifles. Increased weapon slot capabilities means you have more choice on what guns to carry. The AI fights harder, sometimes even against themselves and can now use any weapon available. They will hurt you just as much as you can hurt them, and if they can, more so. Recommended to be played on 'Infamous' or 'Hardcore' difficulties. Its dog-eat-dog out there. Be a man.

Post news Report RSS Fixed for Steam - Hopefully!

I have made a few slight changes. There is now a new version of v1.2 uploaded which I hope will work on Steam.

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I have replaced the original v1.2 file with v1.21b. This includes a steam version of the mod.

Unfortunately I have not been able to test this mod on the steam version, as I don't have it, or know anyone that does. If someone could confirm it now works, that would be fantastic.

In further tweaks, the latest version (v1.21) now has slightly more chatty AI, slightly increased pistol damage and the sawn off shotgun now actually uses shotgun shells.

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