This is a Nuke Mod for Supreme Commander Forged Alliance that reinvents the whole Strategic Warfare system. Although the Visual effects of the explosions remain the same, the properties of each Nuke have been completely modified in a way that both leans towards realism and keep the game balanced. Each Faction's Nuke, is made to behave in a unique way, with slightly different damage paterns. Damage is also dealt in a way that is more relative to the Visual effect of the explosion. Unlike the original game, damage is not dealt instantaneously in the entire radius of the explosion but instead, it is dealt progresively based on the fictional design of each Nuke. (Mostly profound in the UEF Nuke, where now the shockwave of the explosion seems to actually deal damage as it progresses). Blast Radiuses of all nukes have been increased, and so has been the range of the Nuke Countermeasures, in order to keep the game Balanced. Build times and Cost of each silo have been modified.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.