Credit to DKgaming for base script and Lambda Fox for the models. This mod changes the damage values to be more realistic and challenging. Every gun in the game is now extremely reliable. Enemies that carry firearms now do the same amount of damage you do. (Which is a lot) For example: Combine shotgunners now deal and extreme amount of damage and can easily obliterate you if you do not pay them any mind. Grenades and SMG grenades now have a larger radius and is pretty much guaranteed death if you do not take cover. Soldiers wielding SMGs and AR2s can easily wear your health down and can kill you if overwhelmed. Headcrabs do more damage and can wear you down. Antlions do more damage and if swarmed, can slash you down. Zombies can take half your health down now but still move fairly slow. But you can eliminate all of these enemies fairly easily if played smart. This mod will be extremely challenging but can be beaten. It definitely isn't for everyone.

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realisticdmv

realisticdmv

Script

A simple script with a 'readme' file and installation instructions. It makes the game a ton more challenging and fun.

Comments
anttired
anttired

this is pretty damn awesome, is there a version of this thatd also work for the episodes and their new enemise to balance em out like this

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ElvisBlack
ElvisBlack

I like the mod, the challenge is a great change, but I got a weird glitch in my playthrough. At the end of Sand Traps, when you have to take out the gunships outside Nova Prospekt, there's the big fuel tank that's supposed to explode, revealing a hole letting you into the building. But the fuel tank would never explode for me, I played through the gunship fight 5 times and it just wouldn't happen, leaving me stuck.

I removed the mod and loaded a save and it exploded right on cue. I don't know if this is caused by something in the damage configurations being different, or if it's a quirk of my specific game install, but you may want to look into it.

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