They are not the gods of war. No.

Hi all! The mod consists of 2 parts: the main and integrated levels of SpecOps modification.

The required version of the game - 1.4

For a detailed description, I perfectly know English. Sorry.

Но для понимающих моё наречие подробное описание имеется здесь.

New sounds and weapon models (P226, M4 and G36) I took from the game: "Project Reality".

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Installation package

Installation package

Full Version

This is the basic part of this modification. Just install and play!

Spec Ops Levels

Spec Ops Levels

Full Version

Install if you want to play in the company of comrades. Levels are not mine, there are many problems, but anyway you can have fun.

Comments  (0 - 10 of 22)
Iviloo
Iviloo

Man, i really liked how you fixed all the weapons and bugs.
However, you just ruined the AI. The game is unplayable on HARD+ difficulties.
Instead of improving it, you made it miserable, lol. It's ironic that the mod is called "Realistic AI mod".
So, you ask, what's the problem?
Battles between npcs will rarely occur, and when they do, they'll be incomplete.
The problem is that NPC's just stand in one place, just waiting you to kill them.
On the other hand, some bastards just hide around the corner, waiting to one shot you in the face. Also, pretty much all of Trigen and Merceneries lack aggression. If they spot you and you run away, they won't bother chasing you or alerting others. They just stand there and chill. You understand me?
Some specific sections of the game are so rage inducing, that you'll want to rip your hair out and scream like a madman.
Invisible small trigen and machine gun replacements on the big boys are quite nice addition to the game actually.
It takes only few shots to kill most enemies, but they can kill you just as easy!
My advice is: Put back the default "Realistic" difficulty from the Vanilla game, and keep everything else.
The improved default bugs, new re-textures, weapon handling are pretty badass in my opinion.
Keep up with the work, this mod needs a little bit of polishing before becoming a true Far Cry remaster.
Slava Rodu, Privet!

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e1lock Creator
e1lock

Hi! Yes, it's exactly as you described. But how would I like you to know how stupid it looks from the inside. And how I want everything to be perfect.

Before i continue, the behavior of NPC's was heavily revised to «I'm afraid of every bush», «Together we are power» (same applies to the gameplay of the player). And it gave rise to a lot of bugs, and a ton of things that break the basic mechanics of vanilla AI, at the same time creating completely new game conditions. Learn to use them on.

"NPC's just stand in one place, just waiting you to kill them. On the other hand, some bastards just hide around the corner, waiting to one shot you in the face."
It can be conflicts in the game code, in the mod code, or I purposely did so. *

"If they spot you and you run away they won't bother chasing you or alerting others. They just stand there and chill"
I had one idea how to make sure that they is guaranteed to check all the places in which they found the target. But I did not start work on this. *

"Or alerting others"
You're wrong. AI now often exchange mental information about spotted targets. And his friends use it. *

* In certain cases, if the player have a weak computer and a little FPS, some NPC's that he does not see, immediately turn off, staying in one place. Maybe this is your case.

"It takes only few shots to kill most enemies, but they can kill you just as easy!"
I like when the weapons in the games kill quickly. Everyone.

"Put back the default "Realistic" difficulty from the Vanilla game, and keep everything else"
No. Beacause.
I once had the idea of making each parameter of complexity (gameplay/AI settings) customizable by the player.

"This mod needs a little bit of polishing before becoming a true Far Cry remaster"
Thanks but now i do not work at mod since 2015 and i will not do it in the future. Because old game engine which not allowing to fully implement all the ideas, horrible unreadable code -> bad optimisation, a lot of **** my brain bugs.

On the other hand... everything can be ;D

Reply Good karma+1 vote
spider22
spider22

I tried your mod a little. I didn't knew about it until now and at a first glance it looks really good. I like the AI style but I need more time to check it out. If I like it I will make some maps on your mod with and without a team. For now , thanks for making this mod at which I am sure you worked a lot.

Goodbye ,
Spider22

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e1lock Creator
e1lock

"If I like it I will make some maps on your mod with and without a team"
Very interesting to see the result. )
"thanks for making this mod"
Thanks for playing in this mod!

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Σwρch
Σwρch

Вай вай вай, кого я вижу)

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e1lock Creator
e1lock

Я тут мотивацию потерял... ты не находил?
Как твой мод поживает? Не хромает?

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Σwρch
Σwρch

Я за новый взялся
Судя по всему, LS пришел конец

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e1lock Creator
e1lock

Почему? На вид всё выглядит очень достойно. Мне было бы интересно увидеть финальный вариант мода.
А как же те скрипты, над которыми я тогда бился с демонами? Эх.

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Σwρch
Σwρch

Возможно, когда-нибудь я выложу все исходники мода, может кто-нибудь доработает на свою фантазию)

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e1lock Creator
e1lock

Ладно тогда. Могу пожелать только ничего. )

Reply Good karma+1 vote
Σwρch
Σwρch

Ты далеко-то не прячься, возможно твоя помощь еще пригодится)

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