Dow-Host: Red Phoenix Rising is a total conversion of CNC zerohour. The mod aims to deliver a more realistic battlefield experience. Also, this mod will transform Zerohour to a more demanding strategy game while keeping some arcade touches to make the game enjoyable. The following playable factions will be included: USA, Russia, China, EU, and the GLA
The takeoffs are very realistic but i did not find a way to fix the landings yet. planes land very fast like in any normal generals game however there is taxi to the runway and taxi back to the hanger. I might put the planes inside the hangers later to give it a more realistic feel. Also, the airfield will have a third hanger and one more small runway where u can build any aircraft type or maybe a B2 :P Just a reminder, this airfield will be included only in single player and multi-player missions. I am working on a better textures for the airfield but i suck at texturing therefore if anyone is interested in helping please volunteer.
Awesome!!!
NICE!
You use aircraft carrier logic for that.
Some questions:
1. You can control the planes, right?
2. Will there be different types of aircraft on this airfield?
3. What have you planned for standart buildable airfield? Standart airfield with 4 planes?
Yes i used the aircraft carrier logic. 1. Yes you can control the planes. 2. Yes there will be different types of aircrafts. 3. That is still being studied, either a small airstrip or planes come off the map.
So nice...don't want this mod die
holy **** tthat is pure awesome