Real Combat 0.4 published Mod for Battlefiel 2: Special Forces This mod is focused in realistic combat and improved bot AI. High weapon damage, enhaced accuracy and resistant vehicles are the key features. It tries to be as consistent as reality as BF2 engine can be. Is centered on multiplayer with or without bots. New kits and changed equipment for old kits. A brief list of changes: - Improved damaged on all weapons. - Improved accuracy on machineguns and sniper rifles. - Vehicles armour increased. - Vehicle wrecks stay longer. - Unlocks removed. - More realistic kits. - Pickable special kits (like snipers, machinegunners and heavy antitanks) - Jeeps and APCs carry ammo. - Artillery deleted. - Bot AI improved. - Changes in maps.

Report RSS Version 0.4.1.0 released

The version 0.4.1.0 has been made available to download. Check ModDB downloads, or elsewere our official page. The most important bug, the Jalabad Crash to Desktop has been fixed. And now is shipped in a installer rather than a zip file (thank NSIS), so installation will be much simpler, and it's

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The version 0.4.1.0 has been made available to download. Check ModDB downloads, or elsewere our official page.

The most important bug, the Jalabad Crash to Desktop has been fixed. And now is shipped in a installer rather than a zip file (thank NSIS), so installation will be much simpler, and it's better compressed.

Another change has been the engineer and the special operations.

Engineer has lost his temporized C4, has gained Claymore mines. Be aware that they are at controlled mode, rather than uncontrolled mode. They doesn't count as mines, and are considered individual weapons when used in controlled mode.

The Special Operations now may have a carbine rather than a shotgun (like US Army Special Operations) and has gained binoculars, so they can see distant enemies. These changes are made to use this kit as spotter or in a close quarters role.

Hit indications have been fully removed (they still were in some vehicles and some weapons)

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