New weapons, bug fixes, map fixes, jump_jet_trigger for mappers etc. Extract to <path to steam>\SteamApps\sourcemods. Restart Steam
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Changelog
v 1.10
- Fixed Combat Rifle's secondary attack is incorrectly shooting at ground
- Fixed Combat Rifle UI text gives an error in HUD
- Added a new weapon: Combat Rifle with shotgun secondary attack
- Added a new weapon: automated heavy shotgun AA42 Devastator
- Fixed aliens can't go upstairs in Operation CleanSweep map 2
- Allowed jumping on all surfaces in dm_desert map
- Fixed the ability to jump underground on killzone map
- Fixed crash which occurred when using Electrified armor
- Made Research 7 campaign brighter
- Allowed jumping with jump jet on all surfaces in killzone survival map
- Made Desert Eagle to have bullet penetration and able to kill 3 aliens in a row
- Fix nodegraph in Operation Cleansweep campaign
- Increase Desert Eagle damage drom 75 to 160
- Adjusted Desert Eagle to kill rangers with one hit
- Made a delay before reset in trigger_rd_marine_jumpjet
- Added JumpTimeOverride and AnimationTimeOverride settings into trigger_rd_marine_jumpjet
- Added Blink support into trigger_rd_marine_jumpjet
- Made shieldbug unable to knockdown AI marines. AI marines often get stuck after knockdown
- Made AI marines do blink effect from trigger_rd_marine_jumpjet instead of resurrection effect
- Fixed AI marines are stuck when mortar shoots grenades
- Set default weapon to assault rifle in DM
- Prevented using asw_afk when infested
- Fixed marines spawn in fire in DM Syntek Residential
- Added a field into asw_gamerules entity to control how Jump Jet and Blink works. 1 = Use ground links between nodes to check if the node is reachable(ai_show_connect). 2 = Use ground and jump link between nodes to check if the node is reachable to jump to(ai_show_connect_jump). 3 = Allow jump on all surfaces.
- Fixed Cave's red aliens color to be red on spawn, blocked players from falling down and going to unreachable places. Corrected gameinfo.txt and reactivedrop.fgd.
- Changed healthscale to healthbonus for asw_spawner and asw_alien
- Support for challenges, currently added "asbi" and "difficulty_tier1". Difficulty challenge adds 5 more difficulties higher then Brutal