Re 1.0 Beta #4F is now up.
- Reduced amount of replicated team data (position and health status) by 50+% for players and 100% for spectators.
- The radar can be moved and sized using the commands MoveRadar 50 50 (centering it) and SizeRadar 1-100 (scaling factor).
- First Blood! only awarded once per match. Previously awarded each round. Added Preemptive Strike awarded each round.
- Frozen players can shatter into ice cubes at the end of a round when hit hard enough.
- Players can freely throw away their combos at the end of a round.
- Added hit sounds on weapon damage when frozen, thawing in lava, hit by mover, and dripping sound while thawing.
- ..and of course, hopefully errors fixed.