Official RBDOOM-3-BFG source port releases with additional tools and assets like precomputed global illumination data and the customized TrenchBroom level editor.
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RBDOOM-3-BFG 1.5.0 replaces OpenGL with DX12 and Vulkan using Nvidia's NVRHI API and adds support for glTF 2 models and animations.
rbdoom-3-bfg 1.5.0 released
RBDOOM-3-BFG 1.3.0 is finally released on Mod DB and it brings Physically Based Rendering, Global Illumination and TrenchBroom Mapping Support.
rbdoom-3-bfg 1.3.0 full release
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