Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Bug Reports (Games : Star Wars: Empire at War: Forces of Corruption : Mods : Republic Assault: The Clone Wars : Forum : Bug Reports : Bug Reports) Locked
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Nov 19 2016 Anchor

Hi, I made this thread because I want to make see to the makers of "Reppublic Assault" mod the bugs that need to be fixed.

N.1

20161117163843 1

The image shows in clear way how the selections of the clone troopers have problems. The select circle is selecting an empty part of the ground plus it's up to the clones troop. I tried later to move them, but just one troop (the one that is ahead) moved itself, while the 2nd one was locked in the ground. Another bug that I had found, is that when you assign a movement to the troop, it makes no sounds (quotes I mean).


N.2

20161119131528 1

I don't think to have say something about, but I must unfortunately. As you can see, those are Y-Wings (you don't say?) but giant version. I tried in other battle grounds if it was just random, and it's not so. The size of those ships on the ground is so big, that it wrongs even to attack the designed targets (and I had problem with that). It's weird see them in that size. In space combat it's ok, but it's in ground that isn't.


N.320161119132946 1This image says everything: why the separists faction has buildable the Venators plus the Z95 and the Arc-170? Aside this, some ships have "MISSING" hardpoints, and I hope that they can be changed in the exactly names that they have.


N.420161119133716 1The battle is going fine...except this...the Mandator that in theory should stay together with the other ships is down. After that I won that battle I thought that it was a rare case, but I was wrong: the Mandator appears down to the others ships, and the strange thing is that when I put the camera near, it disappears but it continues to shoot. The other times wasn't like that and maybe the reason would that because of large number of the ships, the game doesn't know where put the biggest ship, and so it reasons like that. I don't know if it's a bug or not, but it's always right report even the smallest thing.


N.520161119161054 1This image shows 2 teams: Alpha Squad, Omega Squad. If you look carefully to the Alpha squad, you'll notice that they stay frozen while they move themselves to a position, while instead when they are attacking or they simply wait for orders, they stay idle. The problem is when they must to a position, that they remain like that. On the right side, up to the screen, you'll see some icons that miss, and it's another thing that need to be fixed.


N.620161119161213 1Other bugs that I had already mentioned before: lack of icons in some units (ground and a few for the space ones).


N.720161119161730 1In this occasion, I'm always winning (but I had to sweat), but there is a problem in which I saw even in the previous mod: the corvette that has been destroyed doesn't disappear and it remains there to enjoy the battle. Another ship has a similar bug, that I'll show later; however, this needs to be fixed. Other particulars are always the "MISSING" names, but for now I'll focus on describe the problems.


N.8

20161119161943 1If some ships have "MISSING" names, there are other ones that neither have a name, and the Providence is one them.



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