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8. September 1997, somewhere in Russia. 58 years have passed since the complex has been cut off from the outside world. You wake up in an abandoned tunnel, without even a name ...

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MÅšTÅ_J
MÅšTÅ_J - - 137 comments

Holy ****.
I cant tell if this is concept or an area of a map?
(This is freakin nice)

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Dakarun
Dakarun - - 8 comments

The only reason I think it's ingame is due to the Half-Life 2 shelf prop in it. If that wasn't there, I wouldn't belive it's source.

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Geowil
Geowil - - 162 comments

the railing texture is from source as well.

but yeah, when I saw the larest screens for a second I thought they were real pics taken out side, jesus.

whoever their mapper is, he/she is godly.

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SirSquiffy
SirSquiffy - - 647 comments

Amazing

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almond.r9
almond.r9 - - 375 comments

THIS IS MEGA AWESOME

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Spooboy
Spooboy - - 2,028 comments

Itts super duper mega ultra in your face amazing.

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branpurn
branpurn - - 263 comments

That dark hallway to the left really creeps me out.

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Lt_Mark101
Lt_Mark101 - - 80 comments

Awesome

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SIGILL
SIGILL - - 1,157 comments

Lol "Views: 1 (1 today)" with 4 comments :P
Nice screenshot, looks very realistic.

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Blood_Wraith
Blood_Wraith - - 851 comments

Yeah... that thing only updates once 24 hours or something.

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gomgom50
gomgom50 - - 188 comments

god, that is just so epic! it's one of the best level designs i ever seen! (if not the best)

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Armageddon104
Armageddon104 - - 3,128 comments

This is the first half flaw I've seen :D Look by the stair railing, I don't think those props go with the lighting. But this is just awesome!

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windlab
windlab - - 56 comments

It's a nice change to see bright white light being used in this way.
The majority of mods use sickly-looking yellow lighting.

Plus the way the light source is coming from below as well.

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MP81
MP81 - - 112 comments

Eerie...and amazing.

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dissonance
dissonance - - 482 comments

Holy ****, this is ******* amazing.
One critique, though; the rotated texture on the wall by the staircase looks off. Maybe leave the texture unrotated and use a decal or overlay to add the water damage at the top?

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R0b
R0b - - 57 comments

You are right about that (good spot!), but rest assured it will be fixed in the final version.

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Dremth
Dremth - - 1,400 comments

this just cant be possible... this must be a late april fools joke or something

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Blood_Wraith
Blood_Wraith - - 851 comments

Excellent mapping.

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Tharapita
Tharapita - - 235 comments

"I cant tell if this is concept or an area of a map?"

You can, by the shelf prop.

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Warner
Warner - - 384 comments

The building looks great. But where did all that rubble come from?

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D3ads
D3ads - - 3,789 comments

He's got a point there, unless of course there's a big gaping hole in the part of the ceiling we can't see?

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Callinstead09
Callinstead09 - - 2,062 comments

or the wall behind the viewer

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D3ads
D3ads - - 3,789 comments

Hehe I see cgtextures :P Is that a normal map on the peeling ceiling? Looks like it's actually physically flaking in the scene.

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SteveZombie
SteveZombie - - 3,730 comments

This is simply incredible work.

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