A Mod about Strike crafts, attacks and their victims.

Report Raid Leader - build 140511
Filename
RaidLeader.b140511.zip
Category
Full Version
Uploader
Chimas
Added
Size
12.62mb (13,237,634 bytes)
Downloads
178 (1 today)
MD5 Hash
a83140072347a3b9593f57bd5cdd320d
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Description

B140511 - Fixed Collision in tuning.lua. It was enabled, creating a mess in the campaign.

Preview
Raid Leader - build 140511
Comments
MISTERdazzling
MISTERdazzling

Amazing work so far when i loaded it up the music :OOO amazing, also im not sure if this is a glitch or not but the icons for the ships seems to be a bit uhhh broken?? so when i am building a scout the icon for it is Makaans flagship upside down and only half the ship there :P buuut other than that it looks good!! keep up the great work!

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Chimas Author
Chimas

I'll check them.
Which is the resolution you're using?

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MISTERdazzling
MISTERdazzling

800 x 600 but other than that the actual ships are fine

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Chimas Author
Chimas

Thanks for the feedback. I corrected the problem. Also I went on experimenting with resolutions and the next build will affect all menus, mainly the original menus.
As a side note, a long time ago I was playing with 800x600, then I tried a mod launcher and discovered that I could enhance the video settings of my video card and never went back to 800x600. If it's that your case too, I strongly recommend to have a better look at your rig and try take out more of it, it's a whole new world ...

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MISTERdazzling
MISTERdazzling

I will also if you had not noticed my other post but the research needs fixed. also thanks for replying the first time :D

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Chimas Author
Chimas

Yes, I saw it.
I'm waiting for the weekend, maybe there will be more things to change or fix.

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Guest
Guest

How do I install it?

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Chimas Author
Chimas

Download and unzip the file of this page in the DATA folder and follow these instructions for running a mod here:

Hw2wiki.net

You can also try a MOD launcher: Silentspy.net
see download section too

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Guest
Guest

Ok thanks

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BigFoot1
BigFoot1

I like it! Nicely done so far!

Just in case you missed it, there are textures missing on both the research modules. Other then that, looks great!

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Chimas Author
Chimas

Hi, thanks. Could you clarify? I ran the game and produced the MS research modules - basic and advanced - nothing wrong there, so I assume you're not talking about that. Everything ok with the carrier array too. Also, are you meaning textures or icons? You have to specify where, so I might be able to solve it.

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BigFoot1
BigFoot1

Sorry, I'm talking about the research modules on the Hiigaran Mothership. The polys that face back are white, no texture.

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Chimas Author
Chimas

Weird, I haven't edit them, they are the original. Usually they are white but have their decklights. I'll ask someone else to see if it's getting the same results. If not, might be on your end the problem.

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BigFoot1
BigFoot1

All the other modules look fine, just those two. I don't see it being on my end I have a clean install. I will go back for another look later and get you a pic.

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BigFoot1
BigFoot1

Tried a different map and background and turns out that was it. Sorry for the confusion!

I950.photobucket.com

I950.photobucket.com

With different map

I950.photobucket.com

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BigFoot1
BigFoot1

As you can see the second picture is with the different map and background.
It sure looked like the texture was missing. Sorry Again!

The mod is great so far!

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Chimas Author
Chimas

Don't feel sorry, it's ok. Good we could clear out. I'm deciding how the upgrades will be played and will update with some more stuff (I hope) on sunday ...

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BigFoot1
BigFoot1

Do you have future plans for any new maps or backgrounds?

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Chimas Author
Chimas

Future plans, yes. Hope, no. I lack some art skills and it will take some time before I learn some cool stuf about mapping. Will reach there eventually, just not now.

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noobly
noobly

so downloaded the mod had a go and i try the new formations and nothing happens i have the leader vette/fighter/bomber and some other fighters and vettes and yea nothing happens whats supposed to happen?

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Chimas Author
Chimas

If you press SHIFT+F5, the fighters and corvettes should form a dense horizontal wall, it's the RAID formation.
If you press SHIFT+F6, the fighters and corvettes should form a long line, dense in the rear, where you should have a larger ship that will take the center of the escort.
If it's not working, one possible reason might be -overridebigfile enabled, you have to check what you have in the regular data folder. I'm gonna make a test here too and be back later.

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noobly
noobly

not sure what you mean in my data folder i have alot of mods but none do anything to the formations and -overridebigfile is not in the shortcut i made for the mod

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Chimas Author
Chimas

I tried in another computer and it's not working. It seems to be a missing file in the big file. My main computer has a lot of stuff on data folder, I'll make a clean as a QA measure. I'll have an update tomorrow and will have it fixed.

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Chimas Author
Chimas

Alternative formations are working now:
SHIFT + F5 - raid
SHIFT + F6 - escort

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