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So there haven't really been any news posts for a while, and now is the perfect time to post some news.
First of all: x64 is finished. I played Radium from beginning to end with only minor bugs, so that is no longer holding us back :)
Also, please welcome Linda to the team (username on here is Methelina).
She is a professional Visual FX supervisor, 3D artist, and game designer that has worked on games such as Life is Feudal and Crysis 2.
Here Linkedin is here: Linkedin.com
She is now overseeing the graphics in Radium and will be helping me out with implementing a full PBR pipeline (all I did was PBR light before, and I screwed it up bad) along with a host of other features.
Needless to say she is a valuable asset to the team and we're glad she has joined.
There will be a video demonstration in the coming weeks showing certain graphical elements of Radium off.

Source code for COP in x64 is now out, and Radium will be making good use of it.
People have been waiting since I said I would have an announcement soon, so I'm here to fill people in.
No, this is not an April Fools' joke, I have news regarding Radium.
Oh silly moddb, why am I filling this out when not publishing my news?
I'd like to donate but I'd rather have a crowdfunding system in place to monitor the donations. Please Radium-team, make this happen! For me this is the only mod that matters in STALKER now.
Why not open up a patron or something so fans can help and chip in money to buy a new computer for you guys?
some countries for exemple france don't allow such thing to happen
Wish I could tell Linda just how much I love LiF:YO, FV, and MMO. And also how excited I am to see them working on this massive project.
PS: Happy Holidays to the entire team.
Since Linda is also a 3d artist will we see any new 3d models from her?
Holiday greetings to Linda (and the rest of the Radium team). Great to hear a new member is on the team. Radium is an important project for STALER!
Are you still working on your project in unreal engine 4?
Hi! Awesome work you're doing btw, I have a question. Are you going to implement or planing to implement dual rendered scopes? Like the ones from Insurgency or Killing Floor 2/Rising Storm 2? Keep up the good work! Cheers from México.
Welcome aboard Linda. Hope to see some good work from you. This modding community can use all the help it can get. Good luck!
I wouldnt go to crazy with glossy surface reflections like you have on that new photo. It just doesnt look right. just my opinion. Sometimes it good not to go too overboard and dedicate your effort on other stuff.
Is IT possibile to implement physx to Radium? Od atleast physic that looks as good as on the build od soc