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Great news

News 11 comments

So there haven't really been any news posts for a while, and now is the perfect time to post some news.

First of all: x64 is finished. I played Radium from beginning to end with only minor bugs, so that is no longer holding us back :)

Also, please welcome Linda to the team (username on here is Methelina).

She is a professional Visual FX supervisor, 3D artist, and game designer that has worked on games such as Life is Feudal and Crysis 2.

Here Linkedin is here: Linkedin.com

She is now overseeing the graphics in Radium and will be helping me out with implementing a full PBR pipeline (all I did was PBR light before, and I screwed it up bad) along with a host of other features.

Needless to say she is a valuable asset to the team and we're glad she has joined.

There will be a video demonstration in the coming weeks showing certain graphical elements of Radium off.

screen

Radium is now 64-bit!

Radium is now 64-bit!

News 15 comments

Source code for COP in x64 is now out, and Radium will be making good use of it.

Small update - April 2017

Small update - April 2017

News 5 comments

People have been waiting since I said I would have an announcement soon, so I'm here to fill people in.

April 1st Update

April 1st Update

News 7 comments

No, this is not an April Fools' joke, I have news regarding Radium.

RadCOC features list

RadCOC features list

News 8 comments

Oh silly moddb, why am I filling this out when not publishing my news?

Post comment Comments  (340 - 348 of 348)
DooMGuy141
DooMGuy141 - - 466 comments

Same as the original pack can this be utilized with the multiplayer

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BearLichan
BearLichan - - 842 comments

Jeketiynu ,can you please explain to me how to get the shoker attachment system working? I want to port the guns from weapon pack final by gaz1'k but I just dont know how to get the shoker attachment system working

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Shrektacular
Shrektacular - - 151 comments

Looks amazing so far!

Is it possible in the STALKER engine to have like a bullet "snap" when bullets are landing nearby? I think most games still get the sound effects of firearms wrong by just looping a single sound for every hit and ignoring the snap you get when bullets are landing near and whizzing past you

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ArtyomWesker
ArtyomWesker - - 4 comments

i love your work jketiynu. keep up like that! :D

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Guest
Guest - - 690,451 comments

Oh hi! Hmmm, one of the things that i thought it would be cool to have was an lever action type of rifle, is that possible?

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Orset
Orset - - 80 comments

Please I am begging you guys, don't leave the hammer forward on the pistols it just looks ******* retarded.

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BearLichan
BearLichan - - 842 comments

Will there be something like a shoker attachment system ?:D
Also this mod looks darn cool, any release date?

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::GHOST::
::GHOST:: - - 39 comments

Wow, truly amazing work! Any clue on release date? Next year maybe? Perhaps sooner? Any hint would be desirable.

Thanks!

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