I just recently started making a modification, and this is my first mod. Basis for mod was the source code RA3 Upheaval created by Bibber. This mod brings a significant change in the balance, and adds some new units. I'm very bad speak English and you can do something does not understand, I hope this does not happen. Important note: for the mod to work correctly, you must run "model detail" at least at high for the mod to work,it worked even if you put other options at low. However, I would recommend play with maximum graphics settings.

Description

A new version 3.0 is available. This version contains many balance and game mechanics fixes. Many bugs were fixed, and the limits for many units were also revised. In general, more work has been done on this version than on any previous one, but it is difficult to notice. Also, the new version includes all the developments shown in the video and pictures for the mod at the time of the release of the current version. I hope you like it.

Preview
RA3 Epic War 3.0
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Radu273
Radu273 - - 1,440 comments

thanks! will try!

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waingro666
waingro666 - - 30 comments

I don't think you can destroy the Super Weapons. I let two MIR's go at it for 15 minutes and it was getting nowhere. 2.9 they were a lot more vulnerable.

Please advise. Other than that great work.

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PERVERT Author
PERVERT - - 912 comments

But I haven't changed the MIR parameters. I'll check it anyway.

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waingro666
waingro666 - - 30 comments

Same problem with Shogun Executioner. Please check all Super Weapon parameters.

Thank you.

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PERVERT Author
PERVERT - - 912 comments

I think I figured out what the problem is. Super units become indestructible when an airport building or garage is captured. These buildings provide too much regeneration. Tell me, when did you find the problem with the MIR, was the airport seized? And when there was a problem with the executioner, was the garage captured?

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waingro666
waingro666 - - 30 comments

Negative with both.

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PERVERT Author
PERVERT - - 912 comments

Well, I'll check it out. However, when I play these units they appear to be unchanged. For now, you can use the setting to disable super units. Moddb.com

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waingro666
waingro666 - - 30 comments

I deleted, re-downloaded and the problem persists. I sent a MIR through two heavily-armored factions and didn't make a dent.

Thanks for your support.

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PERVERT Author
PERVERT - - 912 comments

Perhaps the reason is that in this version the MIR has better regeneration. In the next version, the regeneration will be reduced.

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waingro666
waingro666 - - 30 comments

Good to know, thanks.

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waingro666
waingro666 - - 30 comments

I can't explain it but the super weapons now seem to be working as expected. I deselected super weapons, re-selected and back to normal.

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PERVERT Author
PERVERT - - 912 comments

It is very strange

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falronmirran
falronmirran - - 7 comments

Здравствуйте,
Будут ли попытки добавить пси-войска как в RA2 Yuri Revenge или из более "свежего" мода Psyonic Omega?

С нетерпением жду ответа)

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PERVERT Author
PERVERT - - 912 comments

Хотел добавить, но пока не разобрался как сделать контроль разума.

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falronmirran
falronmirran - - 7 comments

3с нетерпением жду)

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Guest
Guest - - 688,627 comments

thamks a lot

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Guest
Guest - - 688,627 comments

When I both play Campaign and Skirmish it turns into black screen and it crashes

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PERVERT Author
PERVERT - - 912 comments

I know about this bug, in the next version it will be fixed.

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Guest
Guest - - 688,627 comments

Ok thank you for your response and can't wait.

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TTT333
TTT333 - - 25 comments

Do I need to have all other versions installed for this version to work?

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PERVERT Author
PERVERT - - 912 comments

not

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Ya11111
Ya11111 - - 2 comments

Здравствуйте, у меня тут проблема.
Game Browser видит папку с модом, но когда когда я пытаюсь запустить мод, то запускается обычная игра. Что делать?
PS. сейчас заработало

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PERVERT Author
PERVERT - - 912 comments

Надо поставить максимальные настройки графики, ну или как минимум максимальное качество моделей.

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