Hi de hi!
Not sure if I am pressing all the right buttons in the right order but hopefully I will unlock this Mod-DB thing before too long. :)
So, The Intern's Story project. Let me give you some background.
Back at the beginning of 2007 I put out a short UT mod called The Intern's Story. The story is about the unfortunate events that befall a new employee in a new England asylum in the 1920s. Based on the works of H.P. Lovecraft the story explores some recurring themes from the Call of Cthulhu universe, namely the asylum and the thing in the basement.
TIS is not a shooter but more of an atmospheric short story that the player has to survive.
Because of the encouragement from the members at Arkhamsoft, TIS has become a longer story that is being built in HL2.
Part 1 is a recreation of the original UT mod with quite a bit of added content whereas part 2 extends the story and follows on directly from part 1.
Part 3 will be the conclusion of the story and it is my desire to create a better product with a lot more game play and with some needed extra polish.
So far the team is a small one but with such an ambitious finale I am looking to recruit more help so as to not leave the adoring TIS fan (lol) waiting too long.
All the best,
Q.
BTW, you can download and play parts 1 & 2, there are d/l links are on the webpage at arkhamsoft.com. Go and have a nose around. :)
Q.
Just a tricle here and a teaser there.:)
TIS 3 has recruited a few team members and after quite a chat about design, chapter 1 is in the mapping mill.
We are still looking for a concept artist so...
As a few other ideas came out from the design chat I thought I would paste them together in a quick vid to set a chill on your tastebuds.
Q.