A brooding sanitarium holds an ancient power that is searching for a way to regain its hold over a New England community.

Post news Report RSS Another belated update

Hi folks, Sincere apologies for the long time between updates but if you have been reading these infrequent pieces of news, you can probably guess what I am going to talk about.

Posted by on

Hi folks,

Sincere apologies for the long time between updates but if you have been reading these infrequent pieces of news, you can probably guess what I am going to talk about.

As usual it is a tale of SDK woe that I have to tell, because with the Source 2013 update my Hammer was broken again and stayed that way for a long time. For a very brief period I actually toyed with the idea of moving to the latest 2013 SDK but the thought of converting many hundreds of custom assets to a new format was just too daunting. I know some mods have managed to move over to the new regime but until there is some kind of batch converter, I'm not changin!

I was at quite a low ebb after that last update and even thought of throwing in the towel and releasing the mod as an unfinished project but thankfully after a long cooling down period, I decided I was not ready to give up just yet.

So it is suffice to say that in a deep dark corner of my computer their is now a functioning version of the Valve SDK that shall not see the light of the internet for fear of updates and it is here I am working when I get the time.

I know you are thinking 'Well is it done yet?' and I have to say sadly no. About the time of the last update I began a new real-world job and unfortunately it is a very demanding one. Lots of long days and a few working weekends, as well as studying for new qualifications are required to keep my new bosses happy. This has left this poor Dev rather short of time and inspiration.

It's not all doom and gloom though as during holidays and long weekends when I'm not working (I love bank holidays), I have found the energy to continue development. So, I am pleased to announce that a large chunk of work has been accomplished in the last month or so and given a fair wind it could soon be time to flesh out the script and start searching for voice actors. This is not a promise as things always seem to come along that halt the work but I am feeling very positive about the current rate of progress.

Here's hoping I have more good news before many more months pass.

Quin.

Comments
Cryptdidical
Cryptdidical

Great news indeed. Hope for the best. Goodluck to you! :)

Reply Good karma Bad karma+3 votes
Mr.Walrus
Mr.Walrus

I'm sorry that SDK has kept giving you trouble and that you've been short on time recently >_< However, it's great to hear that you've made progress and have stayed committed to the project! Looking forward to future media/release, regardless of when it may be.

Reply Good karma Bad karma+3 votes
UnkemptCube
UnkemptCube

As long as we can eventually get our hands on the next bit I'm fine with waiting! Keep on keeping on.

Reply Good karma Bad karma+2 votes
flippedoutkyrii
flippedoutkyrii

This is great to hear, glad to see another modder persevering :)

Reply Good karma Bad karma+3 votes
dibdob
dibdob

So do i just need HL2 installed (on steam)to play this mod ?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Half-Life 2
Developer
Arkhamsoft
Contact
Send Message
Homepage
Arkhamsoft.com
Release date
Mod watch
Follow
News
Tags
Update
Browse
News
New
Post news
Report
Report
Share
Related Games
Half-Life 2
Half-Life 2 First Person Shooter
Related Groups
Arkhamsoft
Arkhamsoft Developer & Publisher