This mod is a total overhaul of the AI designed to smooth out the difficulty curve, providing more humanlike challenges that are both easier and harder than the vanilla AI. It features complete support for the Legion Expansion.
Please ensure that if you use this work you credit Quitch's Queller AI.
Want to make your own AI? I've written a guide to get you started.
You should download and install this mod via the Planetary Annihilation TITANS in-game Community Mod Manager. You will need to enable Community Mods.
Queller offers a range of difficulties designed to try and mimic the style of human players at particular levels of play. It does not modify the vanilla difficulties.
Below are recommendations for the difficulty you may wish to start on based on what you set the vanilla AI to or your ladder ranking.
When you need to increase the challenge, but don't want to increase the difficulty, give the AI an eco boost rather than adding more AIs. Not only will this be better for the sim, it'll stop the problem of there being less resources to go around for the AI which in turn makes it easier to beat.
| Vanilla | Queller | | ---------- | ------- | | Normal | Casual | | Hard | Silver | | Relentless | Gold | | Absurd | Gold | | League | Placement | Difficulty | Eco | | -------- | --------- | ---------- | --- | | Bronze | Low | Bronze | 1.0 | | Bronze | High | Silver | 1.0 | | Silver | Low | Gold | 1.0 | | Silver | Mid | Platinum | 1.0 | | Silver | High | Uber | 1.0 | | Gold | Low | Uber | 1.3 | | Gold | High | Uber | 1.5 | | Platinum | Any | Uber | 1.7 | | Uber | Any | Uber | 2.0 |
By default, Queller at Uber level will adapt its play to try and suit the system and the opposition it faces. You can use subpersonalities to customise Queller's game to your liking, or help it play better where it's making poor strategy choices.
The spawn the AI starts in and the profile used can make a big difference, even for symmetrical 1v1s. If you find the AI too easy on a map, try a different spawn point for it. And don't use Bedlam, the AI's forces can't pathfind on this map.
Be sure to follow the recommended number of players for any map.
Please help translate Queller AI to your local language.
I was recently made aware of an issue with the Queller AI and the Play From Here feature in Chronocam. This is a button that allows you to rewind the game to specific point in time and resume play. Unfortunately, for some reason this causes Queller to exhibit odd behaviours, such as failing to expand and failing to attack.
For the time being I would advise not using the Play From Here button in conjunction with the Queller AI.
Help port Queller to every Planetary Annihilation supported language.
A large focus has been given to squashing the bugs in Queller and improving its asteroid behaviour
Workaround for AI placement bug in 112176 onwards
Further updates for meta changes following the latest patch
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