Quake1: Source is an entire remake of the original Quake1 on the Source Engine, our aim is to recreate this masterpeice of a game and bring it to life on the source engine, with updated graphics, enhanced models, high resolution textures and physics.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
W.i.P
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
radutanasie
radutanasie - - 949 comments

First of all, use cubemaps. Second, right side/arm is better. Third, more brush work.

Reply Good karma Bad karma+3 votes
kin37ik Author
kin37ik - - 29 comments

this screenshot is old, infact, the map is old, it has since been updated

Reply Good karma+1 vote
Stanislav_SoDL
Stanislav_SoDL - - 236 comments

Will you make weapons in the center?

Reply Good karma Bad karma+1 vote
kin37ik Author
kin37ik - - 29 comments

if i can get a C++ coder then yes, but until i get a coder it will be like that

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

restarted again, this time scratch code on the orange box engine, re-compiled the map and tidied some little bit's up here and there, the map is old, and when i say old, i mean old