This mod redefines Quake II experience with a complete redesign of almost all of its sound effects - Strogg and Marine. Guns, items, ammo, health - everything. New sounds are very much gun-like, very metal and project nothing but power! Best part - most of them are unique. Also, Q2HM adds alternate music sets. Guess what genre :-) And yes, - Ground Zero / Reckoning guns are taken care of as well. Welcome to the real Heavy Metal war, Marine!
This is the full version of the mod: a complete heavy metal experience. Rock on with melodic shred-guitar and powerful riffs as you blast Strogg legions into the stratosphere.
Not working on Q2XP mod on OpenAL sound device. Music works fine though. Any idea how to set it up?
My friend, the first line in the mod description (and in the readme.txt) says that the mod requires 44khz stereo sound supported engine/port to operate. The solution is easy: switch to a more technologically versatile port. No other way. Just like the description says - the mod has been tested and confirmed to work with Quake II patch 3.24, Ultimate Quake II patch, and KM Quake II. So, you need to use one of them.
Q2XP, Quake2MAX, UQE, ArqLite2 and Retail QII v3.20 - you'll have to ditch those.
Please forgive my technical incompetence, but is there a way to get this to work with quake 2 RTX?
I only heard rumors about that version, moreover i am not sure if Quake II RTX is a Quake II at all, in terms of file operation.
So i can't provide any viable information regarding that.
But, if it does function like a regular Quake II - then it all
depends whether that RTX port can support Q2HM features.
(44khz stereo sound and OGG playback)
So awesome!!!!
Wonderfull !!!! ... thanks friend
Glad to hear you're enjoying it so much!
I am planning to upgrade the mod with some extras,
later this year. For now - Hexen mods demand too much time.
Rock on!