Updating Quake 4's graphics, improved 4x textures and models, full shadows map files

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Guest
Guest - - 689,191 comments

If you think putting all the textures through some sort of ESRGAN upscaling makes it 'hi-def' then you're kidding yourself.

I've been playing this game every couple of years since its release. I know it inside out, and this mod is NOT worth the 13Gb download.

The proof is in this pathetic video the user created trying to show a comparison.
He shows the game at the minimum graphics settings (which a PC from 1998 could probably run), with no lighting, no shadows and blurry textures, and then the same gameplay with the 'supposed mod' which shows the vanilla game but with the graphics on high this time. (Anyone who has recently played the vanilla game can easily confirm this)

There is no 'mod' here. He's attempted to make it look like the mod does more than it really does. There might be a little more detail and sharpening in some of the textures, but it ain't worth 13gb (5x the vanilla games size), and it isn't worth messing about with.

The Half Life 2 Fakefactory Cinematic Mod 2013... THERE'S a freaking Mod. 4K textures, revamped models, better lighting effects.

This Hi-def Mod is garbage.

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Figeur
Figeur - - 2 comments

I have to agree here, this video is deceiving.
The first half is with 'force ambient lighting' turned on which takes away all the shadows.

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kr3m comparison before and after