Quake 4 Fortress is a mod (modification) for Quake 4 based on Team Fortress. This means that it still has a similar feel and gameplay to the original game, but the visuals are altered for the most part. It also means that the game retains a lot of Quake 4's key features. Q4F's theme is one that gives a wide variety of locations. The overall themes of the classes and models will be "Retro Futuristic" (aka Wastelandish/Rustic future). This sort of feel gives us the ability to implement any sort of map theme we like. The classes and weapons will feel right at home in space, rundown powerplants, industrial zones, medival structures, castles, modern day bases, the list goes on... Most of the maps consist of Capture the Flag (CTF) type gameplay. This game mode consists of two teams, red and blue. Each team can have up to eight players (this may change depending on Q4's playerlimit). The objective of the game is the enter the enemy team's base, locate the Flag and...

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Eat at medve's - Recommended Quake 4 mods

Eat at medve's - Recommended Quake 4 mods

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Hi folks! This is my new amateur modblog. This first episode will be about absolutley Quake 4. - how to make q4 widescreen - how to install a quake 4...

Q4F QuakeCon '06 Gameplay Video

Q4F QuakeCon '06 Gameplay Video

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Here's the gameplay video I threw together at the very last minute for the Q4F Mod Workshop at QuakeCon '06. It shows our Alpha Build 2 in action...

BIG Q4F Update!

BIG Q4F Update!

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We released our first test build to the testers a few days ago. They are really enjoying what they've seen so far and the hype is good. They've...

Q4F Gameplay Videos, Round 5!

Q4F Gameplay Videos, Round 5!

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Here is round 5 of our videos, and probably the last before testing, showing off the Engineer's Sentry Gun, with its sexy build and destroy effects...

Q4F Gameplay Videos, Round 4!

Q4F Gameplay Videos, Round 4!

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The 2 videos we are releasing today take a closer look at the Pyro with his flamethrower and napalm goodness, and the Spy showing off his disguising ability...

Q4F gameplay videos, Round E3!

Q4F gameplay videos, Round E3!

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Ah yes, that time of the year we gamers can't get enough of is here. E3! And it sure has been exciting. Infact we here at Q4F thought we'd join...

Q4F gameplay videos, Round 2.

Q4F gameplay videos, Round 2.

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Today Q4F is showing off round 2 of new videos from our internal alpha build. Going along with TF class order, we bring you the Soldier and the Demoman...

Q4F Gameplay Videos... Round 1. FIGHT!

Q4F Gameplay Videos... Round 1. FIGHT!

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Today I'm pleased to announce the release of our first round of sneak-peek gameplay videos as we get close to testing. While we are running a little...

Testing Team Signups Now Open!

Testing Team Signups Now Open!

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Testing for our demo release is near. We're now accepting signups for our testing team. We're looking to start testing sometime in April. So...

Happy BASES New Year!

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Happy New Years from the Q4F dev team! Today we're showing off some shots of the map, Bases, which will be playable in our first release. As most...

New Map Shots - Mach

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Today we're showing off some shots of the map, Mach, which will be playable in our first release. Retextured and relit for Q4F, including the previously...

Q4F Interview

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EnterTheGame presents an interview with photeknix from the upcoming Quake 4 Fortress mod. The interview covers some of the Q4F concept, Q4F classes, the...

Q4 SDK Released & More Weapon Renders!

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YAY! The Quake4 SDK released yesterday. We're all excited here at Q4F... now the real work can begin! SDK documentation and a patch was also released...

Weapon Renders

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As we're picking up new talent and waiting for the Q4 SDK to be released, Q4F development progresses. Today we're showing off some renders of...

Going public!

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Quake 4 Fortress is live and opens its doors to the public! The team behind Doom 3 Fortress (a modification based on Team Fortress) has moved shop to...