Lots of boring stuff done.
- Fixed Zombie Health issue that spams the console.
- Detects if zombies enter the castle and takes away one life once they do.
- GUI Simplification, I'm spending a bit of time to simplify the GUI to something more natural instead of random paint splatter everywhere.
- Sooound. Working on sound, anyone want to donate any of their voices for the zombies? :D
- Special Zombies with armor and other stuff. It's only difference right now is it's color but I'm going to attach hats later.
- Prop upgrading system is 1/2 done. the other 1/2 is to edit the classes code to add more oomph on each upgrade.
- Commented on a bunch of stuff for the kiddies who want to learn from this overlycomplicated gamemode.
- Stopped using networked vars because they can crash the game :(
too tired. 10th grade sucks.