Greetings!
It's definitely been too long since we've posted any updates. The truth is, we've been working behind closed doors on a lot of new stuff. We are planning to show a lot of new content soon. A new (and much improved) trailer is in the works, as well as a 15-minute long gameplay demo video.
In the meantime, we were recently interviewed by MP1st, these guys are running an awesome new gaming website devoted to online and multiplayer gaming. They've got a ton of detailed info, so go check them out.
We took the time during our interview to reveal a brand new game mod we've been working really hard on.
Co-operative play for up to four players.
We haven't released many details yet, but rest assured, they are coming. In the meantime go check out our first ever interview.
This was a relatively short news update, so I'll leave you guys with two screenshots we recently uploaded. New stuff is coming very soon, promise!
- Your Devs
15 minute gameplay trailer? Nice.
wooooo 4-player coop yeah! veeeery nice guys :D
That's awesome! This mod looks fantastic already but with features like 4 player coop as well it really sounds like it's own fully developed game!
I have a quick question though, when you say 'up to 4 player coop' will there be difficulty scaling for 2 players? or will there be specific mission for the amount of co-op players?
Hey thanks guys!
And to answer your question: there will be two variants of each level. Version 01 is for 1-player SP, offline mode. Version 02 will be the modified co-op level. This will be a modified layout which will be designed to fit 2, 3, or 4 players better.
For example, if you are only playing 2-player co-op. Once the map loads the game will detect only 2 human players and the AI will adjust accordingly (easier). If you went in with 4 players, the AI will adjust itself to be significantly more challenging, so it's still a fair battle for a 4 vs 1.
Sweet as! That's an awesome mechanic! Really looking forward to it!
Sounds pretty cool, keep it up!
Could someone tell me where to get it >.>
It's not out yet.