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As said above, this mod tries to bring the early Half-Life 2 concepts and artstyle to the GoldSRC engine.
I decided to use GoldSRC, because I personally think the really old artstyle fits with the overall feeling of the Half-Life engine, just like the really first screenshot, Get Your Free TVs.
Now I know there are already other mods doing something similar, but in this one you'll be seeing an all new original storyline, so you won't see Gordon nor his buddies here.
The Combine, Consul and other beta shenanigans will stay though.
The team is very big, here's a list... No, seriously. I'm the only one working on the project.
I can't script, so this mod relies on "The Spirit of Half-Life" modification and Xash3D.
The good side is that I have loads of free time, so expect new photos coming up next.
I'm also keen to sharing everything to everyone, so expect that the map files can get released. Perhaps even before the release of the main mod!
I also publish my media to my thread made on the Half-Life 2's beta website "hl2-beta.ru", you might see media that won't appear here. So keep your eyes open to both sites.
NEW: I also have made a thread on the website knockout.chat!
While waiting, you can also enjoy my two Half-Life 2 early artstyle deathmatch maps for Half-Life that I made before making this mod.
protocity: city_test map turned into a HLDM map. Download from GameBanana - Download from hl2-beta.ru
protoconstruct: c17_03_08 map turned into a HLDM map: Download from GameBanana - Download from hl2-beta.ru
Enjoy!
-teknost.
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this is so ******* awesome
слейте исходники!
i want this so bad
Tell me that mod is alive, plz.
Any chance that if the mod's dead, you will release what you had so far to the public?
Not proclaimed completely dead, but here you go
Hl2-beta.ru
rip link
*angry*
******* christ not again
why are you surprised