The one and only version. Enjoy the out of mind experience.
Welcome to Project: Quantum Leap, a Half-Life single player episode with a bit of a twist: each map is by a different mapper – 20 maps, 15 authors, one hell of an incoherent map pack!
Story? Pshaw! Who needs a story? We figured HL players were tired of being burdened with following a so-called “plot.” Fear not! Where precisely did we come up with the name Project: Quantum Leap? Once familiar with this project, several people remarked at its similarity to the TV show Quantum Leap, where in each episode Dr. Sam Beckett would ‘leap’ into someone else’s body from the past, giving each episode a different theme and setting. Our Half-Life pack is in a similar vein – each map has its own unique setting and style.
PQL started with an innocent post on the Valve ERC Half-Life Mapping forum on December 29, 2001. A horde of regulars at the VERC forums, both newbies and veterans, signed up to supply a map for this endeavor. Over time the number of maps and participants fluctuated a bit, and we ended up with 20 maps by 15 mappers. A short six months later, PQL is as ready as it’s ever going to be for public consumption.
This was created by Unquenque & PQL Team. Contact details in the readme.
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The official demake of Black Mesa: Source/remastering of Half-Life in the Goldsrc engine.
Heart of Evil: Napalm Edition (HOE: NE) is a remake of the old mod Heart of Evil, a Vietnam themed war/survival horror FPS. The HOE NE Team hopes to help...
I've wanted to do this mod for my liking and it is also nice to Half-Life Alpha. And so I ported models Half-Life Alpha, but maps the'm redoing.
Tired of playing the same old Half-Life you've been playing since 1998? Ever thought the prototypes of Half-Life were interesting and/or unique? Well...
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Non-commercial project designed to transfer the game Half-Life 2 to the engine Xash3D using the modification of Spirit of Half-Life.
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