The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Scripted Engine Enhancements:

  • Optimized and enhanced A-life squad simulation
  • Optimized and revamped gulag job system
  • Optimized animation state manager
  • Optimized action schemes
  • Event and Callback managers
    • Many common functions have callbacks
    • Scripts can register for callbacks to make modulation easier
    • Event system can queue and execute functions when preconditions are met
  • Persistent table storage using marshal library
    • Only available if using Xetrill's lua.jit DLL
  • A Dynamic spawn system that gives the ability to spawn almost anything outside of the all.spawn
    • Uses Persistent table storage feature above
  • Debugging tools and expanded script functionality
    • Loads of new methods and functions available to other modders
  • New dialog manager that safeguards against dialog crashes
  • Support and functionality for dynamic level changers
    • Teleport logic and UI script that works like old level changer UI
    • Alternate logic for UI script that can detect compass artifact

AI Enhancements:

  • New Combat Enemy Evaluator
    • Optimized for efficiency
    • Based on memory time; no more infinite combat
    • Takes into account weather conditions
  • New Danger Object Evaluator
  • Optimized for efficiency
    • Fixes bugs with failure to recognize new danger
  • New scripted danger action planner
    • Stalkers react to corpses and bullet ricochets
  • Improved Help Wounded scheme
    • Stalkers help allies in combat
  • Improved Rulix Friendly Fire scheme
    • Stalkers avoid friendly fire more efficiently and effectively
  • Improved Rulix Grenade Launcher Attachment and Facer schemes
    • Some bug fixes to the popular schemes from AI Additions by Rulix
  • Stalkers get range bonus from looking into scoped weapons
  • Stalkers light campfires
  • Stalkers eat medkits and bandages when wounded
  • Improved Item Gather and Corpse Detection schemes
    • Stalkers efficiently detect and loot items/corpses
    • Stalkers now pick up anything and also use scanners to find artifacts
    • Stalkers loot mutants
  • New Kill Wounded Scheme
    • Stalkers can force NPCs to surrender
    • Stalkers aggressively finish off wounded enemies
  • Player can force wounded stalkers to surrender valuable information or stash coordinates
  • Removed restrictions on drinking/eating animations; Stalkers use these animations more frequently
  • Stalkers attach addons to weapons
  • Stalkers sprint during a surge or emission
  • New companion system with friendly stalkers

A-Life Enhancements:

  • Cut Mutants
    • Zombie, Fracture, Rat and Cat have been added to the game
  • Many new meshes and textures for existing mutants.
  • More variety of simulation squads will spawn
  • Revamped safe zones and no weapon zones
  • Squads now select highest priority target during an emission

Miscellaneous:

  • Hundreds of lines of new dialog written by Damjan Cvetkov-Dimitrov
  • Integrated Atmosfear by Cromm Cruac
  • Integrated Close Captioning by TSL16-Bit
  • Integrated radio playlist system
  • Integrated Unofficial Patch 0.3 by Jurok
  • Mutant looting with a dozen new mutant items added
  • Equipment Repair system with UI
  • New release body manager
  • Optional Mechanic repair system
    • Toggable within Game tab of the Options Menu
    • It now takes time to get things repaired or upgraded.
  • Many, many bugfixes; Maybe even additional bugs!
  • For a full list of credits, view the README included with the modification!
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

RSS Files
Call of Pripyat Reborn 1.14.3 to 1.14.5 (Patch)

Call of Pripyat Reborn 1.14.3 to 1.14.5 (Patch)

Full Version

This patch brings Call of Pripyat Reborn 1.14.3 to version 1.14.5.

Post comment Comments  (0 - 10 of 282)
dadhyarga
dadhyarga - - 6 comments

Can anyone give me link to download 1.14.6 patches

Reply Good karma Bad karma+2 votes
Guest
Guest - - 688,627 comments

Can you give me the link patch 1.14.6

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

CommanDOH
CommanDOH - - 4 comments

This truly doth sucketh... very disappointing for the community.

Reply Good karma Bad karma+2 votes
abugroza
abugroza - - 46 comments

wh...at? it ceased? aww man i just want to asked why everytime i moving from place to place it get crashed

Reply Good karma Bad karma+2 votes
Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

Divine_os
Divine_os - - 5 comments

I get crashed when i loot dead bodies sometimes?

Config-file [c:\users\public\documents\s.t.a.l.k.e.r. - call of pripyat\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 3
* : 1: ui\ui_actor_hint_wnd
* : 1: ui\ui_actor_multiplayer_game_menu
* : 1: ui\ui_common
* RM_Dump: rtargets : 0
* RM_Dump: vs : 1
* : 3: stub_notransform_t
* RM_Dump: ps : 1
* : 3: stub_default
* RM_Dump: dcl : 0
* RM_Dump: states : 1
* RM_Dump: tex_list : 3
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 3
* RM_Dump: v_elements: 3
* RM_Dump: v_shaders : 3
refCount:pBaseZB 1
refCount:pBaseRT 1
refCount:m_pSwapChain 1
DeviceREF: 37
refCount:m_pAdapter 1

Reply Good karma Bad karma+2 votes
templario1453
templario1453 - - 95 comments

Same here

Reply Good karma Bad karma+1 vote
Raptoid
Raptoid - - 62 comments

Quick question, is the OWR addon adaption compatible with Reborn version 1.14.7? As in the stash fixes which I assume is done in the all.spawn file? Or will I have to lose those?

Reply Good karma Bad karma+1 vote
Naziturkey
Naziturkey - - 2 comments

Excuse me for my noobness, but how do I install this mod (and the required addons) to the vanilla I currently have? Many thanks =)

Reply Good karma Bad karma+2 votes
Raptoid
Raptoid - - 62 comments

Just drop the gamedata folder in the main CoP directory and I think you edit the fsgame.ltx file also in the main directory, and then you edit the gamedata line to true|true. Make sure the spacing is correct and stuff like the others.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X