Portal: Unity Reboot, remade for the Portal 2 game engine. The maps have been polished/remade/heightened to higher quality and mechanics have been shifted to the more stable Portal 2 equivalents.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Image 6
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Supermariogirl
Supermariogirl - - 15 comments

One of my favorite parts, it's so calm with the rain.

Reply Good karma Bad karma+2 votes
Rorius Author
Rorius - - 73 comments

Same ;D
This screenshot was actually taken before I got the rain working in the map ;)
(portal 2 doesn't have native 'rain' functions like portal 1)

Reply Good karma+1 vote
ThePlayaJam765
ThePlayaJam765 - - 27 comments

I thought you used func_precipita- (whatever that is called) for the rain. Doesn't P2 support that?

Reply Good karma Bad karma+1 vote
TheHunter75
TheHunter75 - - 1 comments

Question, will there be more levels? Because I remember in one of your videos that you were talking about getting the hard light bridge working + laser. Now that Portal 2 has them, will you add more levels with them? Or is this just a reskin and a bit of rework? Also, is this remade by hand or did you take the vmfs, and re-texture and rework?
Or maybe there will be just, challenges? idk. But there are a LOT of new things in portal 2. Oh speaking of which, I wonder how the A.I. will look. Like are you adding the rings under it? I wonder...
What I mean by the new things in Portal 2 is like - (Pneumatic Diversity Vent, Lasers, Hard light Bridges, Funnels (You already had that down in the original) Shredders, Crushers, laser fields, Different cubes/ objects (sphere and the turret cube), Gels (I've seen some pictures with the speed one, no bounce (I don't think I've seen bounce at least).) I wonder what you will add and what you might not.

Ok back to my original comment :
I loved this part. I would wonder why it felt so just like, hopeless at this part. That's what it made me think of. Like, the broke glass with rain coming in, the music, the freaking car that is randomly in the goo... (Flying cars???) >_>

Really good feel on the map / part. btw any news on release? Just curious :P
Anyways, I'll check around this place, and your channel. Later!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: