The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

"Portal: Awakening" is a modification for Portal 2, which aims to establish a clearer resolution of the interval that seperates the first and the second story of the series. It introduces the character of Miranda, once an individual of no particular interest - now a test subject at the disintegrating facilities. Where you then, take the role and through it, fight in the name of the past, present and the future, exploring the decaying ruins of the facility, and meeting it's lost, hidden and immenseful secrets.

  • View media
Report RSS Testing Element: High Energy Pellet Storage Cube
Post comment Comments
TheMarshmallowBear
TheMarshmallowBear - - 260 comments

Will the energy ball be there for ever or is it like BP's Light Cube?

Reply Good karma Bad karma+1 vote
Groxkiller585
Groxkiller585 - - 131 comments

For the most part the energy ball stays in the cube forever.

Reply Good karma Bad karma+1 vote
Cam4
Cam4 - - 54 comments

Nice idea! Hope theres gonna be really hard puzzles with this and the trigger_push thing!

Reply Good karma Bad karma+4 votes
AmaroqDricaldari
AmaroqDricaldari - - 1,331 comments

Note: when the cube goes through an emancipation field and is containing an orb, it will explode and vaporise you.

Reply Good karma Bad karma+1 vote
DevinShadowV
DevinShadowV - - 534 comments

wow that's interesting

Reply Good karma Bad karma+1 vote
BriJee
BriJee - - 380 comments

That feature looks cool.

Reply Good karma Bad karma+1 vote
Metacarpus
Metacarpus - - 30 comments

wow so proffesionally presented ^^

Reply Good karma Bad karma+1 vote
-=Zombine3D=-
-=Zombine3D=- - - 279 comments

gives me some crazy puzle ideas!

Reply Good karma Bad karma+1 vote
Decimae
Decimae - - 6 comments

Nice. But why is it Quantum? Would Aperture Science Weighted Energy Storage Cube make more sense?

Reply Good karma Bad karma+1 vote
Prigle
Prigle - - 55 comments

Whoa...

Reply Good karma Bad karma+1 vote
ap3rtur3sc13nc3
ap3rtur3sc13nc3 - - 54 comments

That's an awesome testing elmement. Why didn't I think of that.

Reply Good karma Bad karma+1 vote
The_zxeno_prophet
The_zxeno_prophet - - 327 comments

Pretty nice idea and nice realisation too

Reply Good karma Bad karma+1 vote
sappy_nirv_bg
sappy_nirv_bg - - 210 comments

nice idea, looks promising.

Reply Good karma Bad karma+1 vote
LPFreak
LPFreak - - 492 comments

Nice!

Reply Good karma Bad karma+1 vote
Mr.Walrus
Mr.Walrus - - 5,806 comments

That's a really good idea, great job in the development and presentation!

Reply Good karma Bad karma+1 vote
Killbunny
Killbunny - - 12 comments

You should allow the ball to be shot out again, using Mouse1 while holding the cube.
Reep did something like this; he has cubes that shoot gel. Ask him how he did it.

Reply Good karma Bad karma+1 vote
Tribeat
Tribeat - - 34 comments

писька залупа

Reply Good karma Bad karma-1 votes
-=Hgrunt=-
-=Hgrunt=- - - 8 comments

Why did you have to remove all the media, someone's butthurt?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

*All rights reserved to Valve*.

This video was recorded to present one of the earlier versions of aperture testing elements. This was long before the "major malfunction" of GLaDOS.

We will be trying to release big chunks of media in the coming days! But for now, please just enjoy the video, also please note that though we do try to not copy much from portal 2 we did feel we needed a way to present our elements as a little bonus to all of our followers.