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benvlodgi
benvlodgi - - 134 comments

Looks nice, only problem is that it only differs from metal grates in the way it looks, it is functionally the same....
Don't get me wrong, I like it... it would be easier to turn those off than to move a metal grate, and they look nicer.
but really it just a big hardlight bridge, that doesn't go through portals
Good work keep it up :)

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RubyCarbuncle
RubyCarbuncle - - 105 comments

It looks nice, a lot nicer than the Hard Light Bridge acting as one, which I am having to do in a map I'm working on and trust me it doesn't blend properly with the rest of the level. Also it's too quiet you should give it a small humming sound or something.

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Hazza-the-Fox
Hazza-the-Fox - - 38 comments

Quite nice!
You know, if you wanted to make these things really different to hard-light bridges or metal grates (as I agree with the other posters), you could always make the forcefield allow the player to pass through, but not physical objects like boxes (get blocked)- and better yet, rather than turning it off, it actually reversed its function- allowing objects to pass through, but not the player... So toggling the switch is never a matter of simply turning it off, but getting it into the mode you need....

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bomby
bomby - - 72 comments

Would like to see that, good idea!

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Description

Forcefield brought to Portal 2 from Portal 1.
Also thanks to Omnicoder for giving help while creating this.