What if all Doom WADS were like The Plutonia Experiment/PRCP/Plutonia 2? The Plutonia Simulator is the answer to this question!
With Plutonia Simulator you can play any PWAD for Doom 1 and Doom 2 or play original Doom 1, Doom 2 & TNT Evilution. Mod changes textures, add 70 tracks which are play randomly in each level. What if you run Plutonia Simulator with... Plutonia itself? I will not say. It's all up to you to test this!
Plutonia Simulator works with latest versions of GZDoom and Zandronum.
What if all Doom WADS were like The Plutonia Experiment/PRCP/Plutonia 2? The Plutonia Simulator is the answer to this question!
With Plutonia Simulator you can play any PWAD for Doom 1 and Doom 2 or play original Doom 1, Doom 2 & TNT Evilution. Mod changes textures, add 70 tracks which are play randomly in each level. What if you run Plutonia Simulator with... Plutonia itself? I will not say. It's all up to you to test this!
Plutonia Simulator works with latest versions of GZDoom and Zandronum.
Download available here: Moddb.com
P.S.: We're planning to make an updated version (v1.1), but it will fix minor things like skies from Plutonia and add more textures from Plutonia. So, that means that a new version will came not so fast...maybe, someone will offer something else...
Changelog: 1) Proper Plutonia skies; 2) Episode bosses now have boss music; 3) Something special that will make you hate me more...
Changelog: 1) Proper Plutonia skies 2) Episode bosses now have boss music 3) Something special that will make you hate me more...
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this mod + Final doomer = a better plutonia experience
[Try it with its plutonia weaponset]
Funny thing is, some "plutonianized" plutonia maps actually have less chaingunners than the original ones. Try MAP15 for instance.
Yeah, it's ok for Plutonia maps with this mod. But some monsters changes for Arch-viles, for example. I saw the comment that guy founds arch-vile in Plutonia Map01, lol.
you should restrict it to the plutonia textures and pallate