Guys, don't play this, there are better wads Russian sequel to The Plutonia Experiment made on full Doom engine's abilities. (This stuff all's made for Vanilla: Bridges, slidin' drs, smashin' walls, water splashes, moving crates, light effects ala hexen, mist rendering(This was removed of ugly colour mappin'), switches stickin on walls ) RUNNING ON: (G)Zdoom (any), Chocolate Doom. NOT COMPATIBLE WITH: All DOS ports(such as boom, doom1.9) There new mapping style begins: Plutonia 3 style (for example, regular switches sticking out from walls; ). Pretty easy gameplay, comparing to other Plutonia sequels, but you still have to find medikits and ammo. Monsters count is very low in starting of episodes. Four endings. This IWAD and you have not to run it with cmd.

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