This is a total conversion mod for CIV IV BTS 3.19. It plays during the antiquity from 5000 BC until 500 AD. PAE goes very deep in detail of those times. The ranking system of the Romans you've learned to play with in PAE V since patch 4 will be expanded to the Egypt, Carthaginians, Macedonians, Greeks, Spartans, Sumerians, Persians, Assyrians and Babylonians. With those new ranking systems (works like unit promotions, but come automatically in almost every won battle) you are able to upgrade to new officer units with their historical look (skin).
Datagraphy of Pie's Ancient Europe (PAE)
-) Period of time: 5000 BC to 500 AD
-) Epochs: Neolithic, Bronze Age, Iron Age, Classical Era and Late Antiquity (with ethnic styles for cities and even some units)
-) Technologies: 231 (eg. Spoke Wheels, Cuneiform, Shield Bearer)
-) Civilizations: 33 (eg. Etruscans, Britons, Iberians)
-) Leaders: 156 (eg. Sargon, Agamemnon, Salomon, Trajan)
-) Units: 315 (eg. Sea Peoples, Shortswordsman, Skirmisher)
-) Special Units per CIV: up to 8 (eg. Warband, Legionary, Sacred Band)
-) Territorial Units (NEW): 10 (eg. Balearic Slingers, Cretan Archers, Teutons)
-) Unit classes: 13 (eg. Spearman, Skirmisher, Chariot)
-) Unit promotions: 136 (eg. Skirmish, Furor, Loyalty)
-) Unit formations (NEW): 16 (eg. Shield Wall, Phalanx, Flank)
-) Unit ranking (NEW): 135 (eg. Centurio, Tribune, Polemarchos, Vizier)
-) Buildings: 178 (eg. Smoking Hut, Vintager, Arena)
-) Special Buildings per CIV: up to 10 (eg. Stone Circles, Gymnasion, Levee)
-) National Wonders: 16 (eg. Leagues, Mint Press, Bible Translation)
-) World Wonders: 65 (eg. Sphinx, Great Wall of Gorgan, Circus Maximus)
-) Projects: 5 (eg. Silk Road, Panhellenic Games, St. Anthony Monastery)
-) City specialists: 20 (eg. House/Field/Mine Slaves, Gladiators, Reservists)
-) Bonus resources: 66 (eg. Lead, Bronze, Olives, Cedars)
-) Terrain: 11 (Burnt forest, Dense forest, Fair wind)
-) Terrain improvements: 22 (eg. Salt Mine, Lumber Camp, Latifundium)
-) National disasters (NEW): 13 (eg. Earthquakes, Meteorites, Plague)
-) Religions: 13 (eg. Zoroastrianism, Celtic, Nordic, Egyptians Gods)
-) Cults: 9 (eg. Isis, Cybele, Mithras, Hellenism)
-) Civics: 36 (eg. Tyrannis, Oligarchy, Codex)
-) Events: 155 (eg. Tomb raiders, Spartacus, Trade of women's hair)
-) Quests: 22 (eg. Leper colonies, Spread of cults, Provinces)
-) Random map scripts: 40 (eg. Continents, Mirror, Donut)
-) Maps 5000 BC: 27 (eg. Europe (all sizes), Eurasia, Mediterranean)
-) Scenarios: 12 (eg. Rise of Egypt, Greco Persian War, First/Second Punic War, War of Diadochy)
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This file includes all former patches and fixes all known bugs and adds lots of new buildings, bonuses, techs and features.
The newest patch for Pie's Ancient Europe VI. Patch 6.7 includes all other patches for PAE VI. Please rate for this mod here at moddb to bring this mod...
This is the official patch for PAE VI. (changelog: see description) (Unzip the folder in BTS/Mods/. The current PAE folder’s datas will need to be overwritten...
671 mb rar-file 1 GB unpacked Languages: English: 100% German: 100% Spanish: 98.9% French: 90.5% (= only pedias in english) Italian: 72.5%
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I can't open it. It shows "Failed initializing Phython". Can someone help?
hey, is the bronze age period featured? could we get some screenshots of it if it is? thanks a lot!
of course. with a very detailed tech tree, units, buildings and ethnic unit+city styles.
About screenshots: bronze age is only one of the five big eras in PAE: neolithic era, bronze age, iron age, classical age and late antiquity.
do you prefer map pics, units pics or comparing city/unit styles from bronze age to another age? if you know CIV, you can't still keep in a certain age, you will have to tech to a better age otherwise you get razed from your neighbour civs. ;)
could you do pics of the factions in the mod, maybe?
that could be a lot. but yes, I will upload some pics of the best known ancient CIVs. The mod contains 33 civilizations (Etruscans, Phoenicians, Iberians, Hebrews, Assyrians, Britons, Hittites,...) with a total of 156 leaders (not mentioned all the replic tribes and leaders in the scenarios).
Edit: I added some pics.
En mi opinión, el mejor mod de civilization4 de todos los tiempos, no me canso de jugarlo, mejora el juego original con creces.
Más que un mod, para mi se a convertido en una obra de arte.
Mil gracias a pie por crear semejante maravilla.