Hello everyone and welcome to today's update,
where we bring to you a development interview that our Creative Director and Game Designer Roy Shapira recently conducted with NoCamels.com, an Israeli Innovative technology blog, for the original interview page click here.
You are now watching: Roy Shapira invites you for a "Petrograd" adventure
Roy Shapira is a brilliant game designer, dedicated to the point that you might call him a workaholic.
After single-handedly completing his award-winning Crysis mode “Combat Training”, which took him 9 month of work, he now leads an 18-members game-developing team in order to create “Petrograd” - a viable independent AAA game by 2009.
In this interview he shows concept pictures and videos, talks about the development process, demonstrates how game design works and gives some advice for novice game designers.
What he doesn’t talk though, is how in the world can you keep a day job, a wife and young kids, and still do a full time job as a developer in your free time. The nocamles team has a suspicion that it involves time travel but we can’t prove anything…
Current Progress Update
We've been super busy the past few weeks creating the first trailer for Petrograd. We know a lot of you are anticipating it, and we are taking time to make sure that it is of the highest quality. We finished editing the video last week and we are finishing up the sound and music work this week, so it's definitely going to be released soon!
Also - thanks so much to everybody who voted for us in the MOTY awards! It is very encouraging to the whole team and we are always glad to get that kind of support from the community. We've gotten some requests from people who want to learn more about the project and the team, so we are probably going to try and set up a ModDB Developer Banter podcast sometime after we release the trailer - so be on the lookout for that!
The Space Cowboys Development Team is now recruiting