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Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city's population overnight. An eerie atmosphere and immersive environments are just the beginning, nothing is quite what it seems in this suspenseful experience set in post-USSR Eastern Europe. The purpose of this project was to create a trailer with near triple-A quality, that goal was achieved on Feb 2009, and thus this project has concluded. The studio has since turned pro and continues to produce commercial games. Thanks for you support.
These environments were created by Lead Level Designer Benjamin Thatcher, under the direction of Game Director Roy Shapira for Petrograd.
all very nice enviorment!! great job!!
I love it! I was getting worried that all the settings would be in the city and at night. phew!
vot eto mod :D
amzing^^
Oh yeah ... that guy jumps over that fence just like in Clear Sky !!!
Good hunting Merc. :D
Get out of here stalker... no really! "Raindrop mod gets enough of that" XD
which pine tree pack did you use, or did you make your own models?
We have our own Vegetation Artists (Rex Mcnish and Jared Robertson), but early on we used trees from the European Nature set by michi:be
is that what you used here, or is this your custom vegetation?
reminds me a COD 4 level in Pripyat, in the very beginning :) nice