This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.
Weapon & ammo pickups work in a mysterious way. Sometimes I pick up a weapon just fine. Somtimes I couldn't pick the damn thing up. Max just drops an infinite ammount of the thing he's holding. Somtimes I can hold 3 two handed weapons but can't pick up 1 pistol. Sometimes guns randomly disappear from your inventory. The shotgun for some reason has 800 shells whenever I switch back to it from another weapon.
Highest Rated (7 agree) 9/10
I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…
Jan 2 2014 by AntonioV