Parallax Mapping Engine 2.0 is a mod that implements parallax mapping technology into Quake 4. Also known as virtual displacement mapping or offset mapping, it is an advanced graphical technology that simulates physical displacements on textures, resulting in a fuller 3D experience. This is the sequel to the popular Doom3 Parallax Mapping 1.0. It incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author's proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping. NOTE: This mod requires at least a Radeon 9500 or GeForce FX

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this is the zip containing the Parallax Engine. i downloaded it from filefront i want to help moddb updated :-)

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dvd604
dvd604 - - 18 comments

is there a txt to help instal

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art0run
art0run - - 3 comments

This archive is corrupted.

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