Order of the Temple. Many Knights were sent to investigate on witchcraft in a lonesome manor hidden by dark woods, but they didn't came back. One year later, a messenger empowered to find them follows their tracks up to the castle, finding himself lost, or at least confused, after just a few steps in it. Rather than scare, this mod puts the player in front of riddles and puzzles of growing difficulty in a scenery where thinking isn't always the easiest thing. We hope you'll have fun playing it as much as we're enjoying developing it.
In response to comments and reviews following the release, here are a few key points about Pactum Tenebris and us which I think need to be explained so...
pactum tenebris: praeludium mod purpose
Sorry for the brief hiatus, we're getting back on the rails.
we're at it again.
AD 1291. The Order of the Temple has set his strongholds in Outremer after the First Crusade. There, a secret part of the Order, known as “Aegis”...
prologue
The beta-version of the first chapter will be out soon for testing purposes!
looking for beta-testers
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